Feb 16, 2020
What happens to characters after the big action scene or climactic moment? This could be anywhere in the story but it's usually close to the end. Do they process any of the things that have happened to them to lead them up to that point or do they just forget about everything and simply act as if nothing except the last 4 seconds matter? The later seems to be the trend in a lot of badly written fiction, and it's a notable trope in 80s style action films. Death of family members or lovers are irrelevant when you have a hot action star standing next to you!
Topics and Show Notes
“So, what are you going to do now?” Someone always asks…
“Well I thought I'd settle down somewhere and open a bar.” replies the characterless hero, displaying complete disregard for the entire list of things that happened to them throughout the course of the story and instead recites a meaningless and tired line that was written before their writer was even born.
And THAT my friends is what we call bad writing ;)
Unless you're deliberately writing something spoofy, it's usually worthwhile to reward the audience: They've just sat through your story, hopefully they'll be invested in your characters. The audience really, really appreciates when those character acknowledge the effects and existence of events that you saw happen to them earlier on in the story. It makes the characters more believable and rounded, and it really helps with the suspension of disbelief.
Like anything though you can overdo it. You don't want the characters traumatised over every on-screen death (unless specifically called for), and you don't want them going on and on about something that happened to them in the story, just acknowledging it and showing some effect on the character is enough usually.
It's a good idea to remember what it was too! Don't forget about it and mix things up like in The Witcher wherethe writers forget Yennifer gave up her uterus for magical plastic surgery to look beautiful so she could grab the prized easy posting of court magician in her home country and lord it over the people there, and instead the story centers around how they “forced” her to give up her baby-making parts in order to be allowed to practice magic… Your job as a writer is to keep your story straight or your character growth will be a nonsense and you will look like a fool.
This week Gunwallace has given us the Music to GeMiTo 2073 - A slow, quiet intro, thoughtful pacing, introspective wailing electric guitar riff. This one creeps in gently and takes care of you. This rock ballad wants to make sure you’re ok,
Topics and shownotes
Tantz's The Day After newspost - https://www.theduckwebcomics.com/news/2020/feb/14/the-day-after/
Tantz's anime - https://www.imdb.com/title/tt9288892/
Coquin - https://www.theduckwebcomics.com/news/2020/feb/11/featured-comic-coquin/
GeMiTo 2073 - https://www.theduckwebcomics.com/GeMiTo_2073/, by Marcorossi, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Feb 10, 2020
There are a couple of approaches when it comes to making a big creative project: planing it all out or working things out as you go i.e. flying by the seat of your pants. Well in reality it's a spectrum and those are the two extremes. Most of us work somewhere between those two, sometimes with more or less planning etc… I've tried a lot of different mixtures myself!
Oct 21, 2019
As promised we dive right into the second half of the Star Wars chat! We cover all the Star Wars stuff besides the original trilogy and the new trilogy. There's a lot to cover and we only touch on most on it: Solo, the Star Wars Christmas special, Droids, the Ewok films, Clone Wars, the games, the books, comics, Solo, Rogue One…
Jul 29, 2019
Today we cover the interesting trope of the “old warrior”. This was based upon a newspost Banes came up with last week. He was thinking of Captain Picard in the latest Star Trek series and he also brought up Luke Skywalker from the latest Star Wars movie. The “Old Warrior” makes a really cool protagonist, in this Quackcast we try and discover why that is…
Jun 4, 2018
In this Quackcast we're talking about your best work… Our best work in this case. What are YOU most proud off? Please share it with us so that we can promote it. We all talk about some of the projects that we think came out the best for us. For me it was Pinky TA 6 which came out 12 years ago now! But I'm really quite proud of the art on each new page. For Banes it was the “Pop goes the World” chapter of Typical Strange. For Pitface it was ALL of Putrid Meat. And for Tantz it's the movie that she was a writer on, 731. What is yours? Please tell us and give us a link. Describe the work you're most proud off and why you're most proud of it. This week Gunwallace has given us the theme to Captain Galactose. Fast, frenetic side scroller beat-em-up action! This tune slams into you, rolling with a flurry of quick punches and kicks, overwhelming you in seconds and moving onto the next levelboss!
May 7, 2018
Millennials are so dumb, Gen Xers are SO lazy, and those Baby-boomers are just greedy as hell aren't they? But seriously, in THIS Quackcast we chat about the different generations of webcomicers and what's changed and what we have to learn from each other. The first generation of real webcomics came in with Sluggy Freelance, 8 bit theatre and a few others. Webcomics started out in the mid 90s as the web version of “Zines”: independent creator driven personal projects. The second generation came about in the 2000s. Sites like Drunk Duck and Keen Space were a huge part of that. It made it easier for creators to make the jump online. We'd seen what those first guys did and now it was OUR turn, there were a lot of copy-cats in this generation, but a lot of experimentation and creativity too, with sound, animation, interactivity and infinite canvas being a mainstay. Later there was an explosion in hosting sites like DD and comicers moved on to other formats like Tumbler and Twitter etc. The pro comic publishers saw how things were going and tried to get in on the act with online comics too. I think the 3rd generation saw a lot of commercial focussed projects. Comicers saw it as a way to make money so we had a lot of slick, pro work flooding in. In the 4th generation I think we have people doing comics for mobile devices or ON mobile devices. A lot of the comic hosting sites have far more limitations on work than they used to in terms of content and format, a lot of stuff has a bit of a pre-packaged feel, you see almost no experimentation with format now. On the upside though quality is a lot higher and comic sites will reliably work a lot better than they used to. Styles have changed over the generations: In the old days most comics were fully drawn and scanned. Tablets were rare and very expensive and so were graphics programs. If you saw a fully digital comic back then you knew the artist was either a pro or they were at university with access to high level equipment - or it was dodgy work done with a mouse and Windows Paint. Those tools have become far more accessible now and the barriers have come right down. Most work is digital. What generation are you? This week Gunwallace has given us the theme to DreamcomicbookDOTcom! Journey into a claustrophobically narrow electronic service tunnel, filled with high voltage wires humming with unimaginable power and mysterious cables running off endlessly into the dim, dark shadows in the distance. The creepy patterings and low hum of this music will take you there!
Aug 21, 2017
Romances don't always have to be the main focus of a story, infact you can have richer, more interesting romances if they occur in support of a bigger plot issue. It can lend them and the story more weight if they're in a secondary position. Characters can form natural, less forced relationships with each other, and this can give the wider plot of the story more urgency or meaning because it has a direct bearing on the health of their union. You can reward fans with a wished for or unexpected blossoming of love between two favourite characters without having the same inevitability that a straight out romance has. Really, there are so many things you can do! This was inspired by Tantz's Saturday newspost. Gunwallace's theme for the week was for Mindfold: A tune that fits very well with its title! You can feel your mind folding with this gorgeous, echoing, evocative multicultural influenced sound, featuring all manner of crystalline ringing synths, soaring violins, drums and so much more. This would fit well with a high concept cyberpunk anime.
Jul 10, 2017
Starwars, Ender's game, Captain America… All these are great examples (or bad ones) of “retcons”. But what IS a “retcon”? What it means is that you go back and change an established work by adding new information that has the effect of changing it in a small or significant way. You might do it in your comic, or a director might do it to a movie series, like George Lucas did famously with Star Wars: introducing concepts like “midi-chlorians” as an explanation for the force, having Han shooting Greedo second, sticking Hayden Christiensen in Return of the Jedi, among other things. A lot of the time this has the effect of pissing off audiences who've consumed the story and enjoyed it because it alters or even destroys the understanding they've built up based on it and the relationship they have wit the work. Retcons happen frequently in the comic world because publishers have to keep their franchises interesting and saleable to audiences, so origin stories get updated all the time for example. A huge recent retcon was Captain America revealing he'd been a long time sleeper agent for Hydra, which has the effect of messing up stories going back over 50 years… The writer Orson Scott Card had a great deal of success with his novel “Ender's Game”, but for some reason he can't stop retconning it, going back and adding and editing new bits and re-publishing it every few years, and most egregiously penning prequels from another character's perspective that retcon the original story entirely. As web comic creators we have the role of god-author so we all have the temptation to retcon at one stage or another. Can it ever be a good thing? Is it worth pissing off readers who have an emotional investment? Gunwallace's theme for the week was for Optimum: the future is here and it’s in space! This tune is so upbeat, positive, fun and futuristic, it really exemplifies the cute colourful graphics of Skreem’s comic.