Episode 406 - Amateur Vs Pros Merry Christmas DD!

Dec 23, 2018

Merry Christmas one and all! And all that stuff. This year our release date falls exactly on the 25th! It was a busy year for us, lots happened. But in this Quackcast what we chat about is something rather different: the difference between pros and amateurs, specifically when it comes to comics. There's this common misconception that an amateur is a novice that will produce work of a lower quality, while a professional is an experienced person who knows what they're doing and will always produce things of the highest quality… The REAL story is more complex than that.

Topics and Show Notes

Professionals produce work for a living. It has to support them. Because of this they need to develop a high level of skill and proficiency. They need to learn how to produce work reasonably fast and to a consistent level of good quality on a regular basis. Time, cost and quality are the main factors, the pressure is on them to make things relatively cheaply, relatively fast, and at a good quality. This is very hard to do so they learn to make compromises and take shortcuts to achieve that. “Quality” becomes “good enough”, or basically with enough tricks and shortcuts to convince you that it IS high quality. In terms of art that involves tracing, pre-rendered images, photo backgrounds with filters, gradient fill colouring, cut and pasting, use of 3D assets, reliance on standard models. For writing that means sticking to formulas and story outlines someone else has come up with; tasks are split and delegated to teams: pencilers, inkers, colourists, background artists, creative directors, writers story editors and so on.

Amateurs come in many flavours. On one end of the scale you have the beginners who are learning, then you have casual people with just enough skill to do the job, and finally you have people with an extremely high level of skill, higher than any professional. Amateurs lack the pressure to make a living out of their work which means they have far more time to produce it in and experiment. They have the freedom to learn, advance and perfect, far beyond what is available to people stuck in the professional world.

But of course it's not a case of either/or. Both worlds can learn from each other and frequently do. There are many helpful tricks that amateurs can pick up from the pro world and pros have a LOT to learn from doing projects at a more amateur level. I hope this Quackcast helps to dispel the old myth that Pro = great, while amateur = bad. Reality is frequently a lot more interesting and complicated! ;)

This week Gunwallace has given us the theme to Lost Honey. Something epic is about to begin! Chords full of portent rise and flood your ears, creating a gorgeous blue backdrop upon which play the golden notes of the piano, full of stinging melancholy, joyful exuberance and wistful reminiscence.

Topics and shownotes

VIDEO exclusive!
Only for Patrons who donate $5 or more, here:
https://www.patreon.com/DrunkDuck

Featured comic:
Urban Legend - https://www.theduckwebcomics.com/news/2018/dec/18/featured-comic-urban-legend/

Christmas Newsposts
Banes - https://www.theduckwebcomics.com/news/2018/dec/19/merry-quackmas/
Emma Clare - https://www.theduckwebcomics.com/news/2018/dec/20/winding-down-and-looking-back/
Tantz - https://www.theduckwebcomics.com/news/2018/dec/21/a-most-awesome-dd-year/
Pitface riding in a TIGER TANK - https://www.youtube.com/watch?v=au8cImGEjhA&feature=youtu.be&t=948

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean

Featured music:
Lost Honey - https://www.theduckwebcomics.com/Lost_Honey/, by Fleebites, rated E.

Episode 373 - Stupid millennials, greedy baby-boomers and lazy Gen Xers!

May 7, 2018

4 likes, 5 comments

Millennials are so dumb, Gen Xers are SO lazy, and those Baby-boomers are just greedy as hell aren't they? But seriously, in THIS Quackcast we chat about the different generations of webcomicers and what's changed and what we have to learn from each other. The first generation of real webcomics came in with Sluggy Freelance, 8 bit theatre and a few others. Webcomics started out in the mid 90s as the web version of “Zines”: independent creator driven personal projects. The second generation came about in the 2000s. Sites like Drunk Duck and Keen Space were a huge part of that. It made it easier for creators to make the jump online. We'd seen what those first guys did and now it was OUR turn, there were a lot of copy-cats in this generation, but a lot of experimentation and creativity too, with sound, animation, interactivity and infinite canvas being a mainstay. Later there was an explosion in hosting sites like DD and comicers moved on to other formats like Tumbler and Twitter etc. The pro comic publishers saw how things were going and tried to get in on the act with online comics too. I think the 3rd generation saw a lot of commercial focussed projects. Comicers saw it as a way to make money so we had a lot of slick, pro work flooding in. In the 4th generation I think we have people doing comics for mobile devices or ON mobile devices. A lot of the comic hosting sites have far more limitations on work than they used to in terms of content and format, a lot of stuff has a bit of a pre-packaged feel, you see almost no experimentation with format now. On the upside though quality is a lot higher and comic sites will reliably work a lot better than they used to. Styles have changed over the generations: In the old days most comics were fully drawn and scanned. Tablets were rare and very expensive and so were graphics programs. If you saw a fully digital comic back then you knew the artist was either a pro or they were at university with access to high level equipment - or it was dodgy work done with a mouse and Windows Paint. Those tools have become far more accessible now and the barriers have come right down. Most work is digital. What generation are you? This week Gunwallace has given us the theme to DreamcomicbookDOTcom! Journey into a claustrophobically narrow electronic service tunnel, filled with high voltage wires humming with unimaginable power and mysterious cables running off endlessly into the dim, dark shadows in the distance. The creepy patterings and low hum of this music will take you there!

Episode 356 - Readers

Jan 7, 2018

8 likes, 4 comments

READERS are a massive part of Drunk Duck! Actually readers are a huge part of ANY comic. But Drunk Duck tends to focus far more on creators than perhaps we should… This idea was inspired by a newspost of Tantz's. We talk about ways to make DD more accessible to readers, including highlighting comics in similar genres and guest representatives giving us recommendation lists of comics they like from a genre so we can promote them on the front page. Emma_Clare has done some GREAT mockups for a redesign of DD and in those is an example of the DD front page where we highlight comics by genre! We chat about comic listing sites like Comic Rocket, Top Webcomics and the brand new Archive Binge, along with other various topics like who are the best hosts for adult comics, cross promotion etc. This week Gunwallce has given us the theme to Blood and water: Cool, quiet, and creepy. This one will have you on edge from start to finish. There’s an undertone of cool nonchalance that’s surprisingly at odds with the on-edge feel! Please donate to our our Indiegogo drive to raise many for the latest improvement to DD: Comment notifications! We know that everyone wants those.

Episode 337 - Interview with AmeliaP of Kings Club

Aug 28, 2017

5 likes, 7 comments

This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!

Episode 304 - eeeeeevil!

Jan 2, 2017

5 likes, 1 comment

What defines evil in fiction? I say the simplest one is bad guys are selfish, good guys are selfless. That is massively over simplistic but it's a good easy template for basic hero's and villains. Basic ones I was just doing a quick thought experiment to work out an easy way to define “good” and “evil” characters in fiction. The more selfless someone is the more “good” they are: the more they think of others, want to help people, put the needs of the masses first, the more willing they are to reach across to their enemies etc. The more selfish a person is the more “evil” they are: if they don't consider the needs or feelings of others, help out their own small group and let others suffer, help themselves first. Of course there are many other more advanced aspects, especially if you consider the relative nature of these things: the idea that everyone thinks they're the good guy from their own perspective, being cruel to be kind, being too authoritarian and heavy handed in the use of power, NOT using power when you should, helping in a way that only SEEMS destructive and selfish, trying to help but causing destruction and chaos in the process, which brings us to the dreaded “unintended consequences”. BUT, the selfless/selfish equation is a nice simple starting point to build from. In the Quackcast we discuss these aspects as well as more advanced notions about what makes a good evil character, what makes a bad one, humanising evil, and weakening you evil character by humanising them too much. Gunwallace's musical theme was for The Cull: Dark, haunting, and compelling- Eastern European Jewish, country and rock, reminds me of Tracy Bonham’s later work.

Episode 277 - The great DD meet-up number 2!

Jun 27, 2016

3 likes, 4 comments

Well this was the SECOND big electronic DD meet up! And we had many people joining us and coming in and out over the cause of the ten our time that we were on. We started at 11am New York time (which is 11PM my time) and went till 9pm New York time (9am my time), and let me tell you I was buggered by the end of it. This time we had some new people on and some returnees from last time. It was a good long, party, with much drinking, friendly swearing, and eating. We'd be ecstatic if you joined us for next time! I'm thinking we'll do the next one on the 23rd of July, so sign up for Skype and add Ozoneocean as a contact. We MAY try Google Hangouts but we'll need to experiment with it first. ANYWAY, give this a listen to hear some of the madness… This Quackcast has just a bit over an hour from close to the beginning of the meetup. There is a LOT of swearing so sensitive ears should be prepared… There were two Aussies this time so that's what you get. Gunwallace's theme music this week was COCHLEA and EUSTACHIA - creepy as hell, pretty, intricate, striking, panoramic.

Episode 275 - Layouts, what to do and what not

Jun 13, 2016

4 likes, 4 comments

The topic this week was ALL Banes' idea! We talk about page layout: techniques to make a good, readable layout, and stuff to avoid. We have Tantz Aerine (greetings), Banes, and myself, Ozoneocean, chatting about how best to do page layouts, at least from our own limited perspectives. None of us are pros in this regard, but we've been doing comics for many years now and we've all developed some pretty decent ideas about how best to do it, in our own ways. Banes is mostly influenced by American style comics, which have more interesting layouts. Tantz and I were manly influenced by European comics, which tend to have a more conservative by very constantly readable style of “box” layout. On Pinky TA and Bottomless Waitress the majority of my pages are in a fairly standard box format, but every now and again I experiment with crazy shapes, overlapping panels, no panels at all, and even “infinite canvas” pages that work with the scroll function. Speaking of which we briefly mention Scott McCloud and the comic Heart of Keol, which uses vertically scrolling large pages. The music this week by Gunwallace was Wastelanders Anonymous, an epic classic rock tune with a lovely repeating upward base rhythm, soaring guitars and authoritative keyboard.

Episode 202 - The Lady is a Stranger

Jan 19, 2015

7 likes, 11 comments

Howdy Pardner, is you ready fer a western adventure? For Quackcast 202 we decided to build on the experiment we started in Quackcast 201. We constructed a play quickly with four people all working together. It took us all 3 hours to write, collaborating on a Google doc and over skype to make a half hour play, and it seems to have turned out pretty nicely! This is the last for now in our writing exercises. We only really show the play here and not the 3 hours of umming and ah-ing as we worked on it, because that was too much to edit down, but if it's something people would like to hear maybe we'll make a condensed version available some time in the future. For now please enjoy our little Western romance, train and bank heist adventure! And Bane's great piano playing! Oh, and the great intro music by Gunwallace called "Solosteel"!


Forgot Password
©2011 WOWIO, Inc. All Rights Reserved Mastodon