Wardrobe Is a Tell

Tantz_Aerine at 12:00AM, Sept. 2, 2017




They say that the best and most important elements in visual arts, from movies to comics, are done well when the audience doesn’t quite notice them. And that is definitely true- research and plot development and world building are some of them about which I’ve already talked about ...


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QUACKCAST 337 - Interview with AmeliaP of Kings Club

Ozoneocean at 12:00AM, Aug. 29, 2017

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This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...

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QUACKCAST 336 - Side romance

Ozoneocean at 12:00AM, Aug. 22, 2017

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Romances don't always have to be the main focus of a story, infact you can have richer, more interesting romances if they occur in support of a bigger plot issue. It can lend them and the story more weight if they're in a secondary position. Characters can ...

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Damn Lies

Banes at 12:00AM, Aug. 17, 2017

I'm a bit obsessed with “before” versions of characters. Where they start. The damaged dude or dudette who shows up at the beginning of a story REALLY needing a change in their lives, and usually not knowing it.

Even when the plot kicks off, these folks often don't ...

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Quackcast 335 - Dialoguecast

Ozoneocean at 12:00AM, Aug. 15, 2017

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Dialogue is one of the most important elements for storytelling in most webcomics (there are exceptions). But dialogue is often hard for beginners, writing out imaginary conversations to push stories forward, show characterisation, or expositions are skills that don't come naturally! Banes has given us a helpful newspost ...

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How Much is Just Right when it Comes to Shock Value?

Tantz_Aerine at 12:00AM, Aug. 12, 2017



Having decided that shock value is needed in your comic and you must scare, disgust or generally traumatize your audience in some way in order to get the emotional reaction to serve your theme and your subject matter, how do you decide when and where to draw the line? (note ...

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Quackcast 334 - body technique!

Ozoneocean at 12:00AM, Aug. 8, 2017

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Let's get physical! let me hear your body technique!
As a follow up to my newspost on Friday about figure drawing, we all got together to do a Quackcast about it, along with contributions in the form of comments from DDers on my newspost. Figure drawing is hard ...


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A Drunk Duck Awards News Briefing

kawaiidaigakusei at 12:00AM, Aug. 7, 2017



The Drunk Duck Awards are still underway, there are plenty of people working on presentations for the awards and even more are signing up each day. Recent life developments have come up for our awesome presenter, Niccea, and she is unable to dedicate the same amount of time to the ...

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Grit --> Gore --> Gorn : When is it true to subject matter and when is it porn?

Tantz_Aerine at 12:00AM, Aug. 5, 2017



We’ve heard it and experienced it many times: For a creator to make an impact, to truly etch his/her message in the brains of his/her audience when it comes to art, from novels to films to comics, imagery with a high shock value is employed or simulations ...

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Quackcast 65 - Men and Women in Tights - RETRO

Ozoneocean at 12:00AM, Aug. 1, 2017

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No new Quackcast this week so we're going retro.

Sorry guys… 334 didn't record correctly. I only discovered that while editing. Two Quackcasts we'd recorded didn't work, TWO in a row: the spare AND the current one! I don't check them right after I ...



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