While searching for the perfect show to stream one evening, an interesting title popped up on my Queue list. It showed a Rosie the Rivetter inspired drawing with a paint brush and the title “She Makes Comics” written below it. As an avid fan of documentaries AND comics AND a ...

Active vs. Reactive Characters
Tantz_Aerine at 12:00AM, Oct. 14, 2017
In stories there are always protagonists and antagonists. And sometimes it’s the protagonists that are more interesting while others it’s the antagonists that steal the scene. Very rarely, it is both.
In all the wide versatility and range between characters, what is the common feature of interesting, memorable ...
Time for an Upgrade?
kawaiidaigakusei at 12:00AM, Oct. 2, 2017
When I first started drawing comics in 2007, I had a desktop computer that was mainly used for essay writing and reading webcomics. I had very little drawing programs installed and MS Paint was the program I used for lettering! There was a problem, if I had too many programs ...
Character Development and a Captivating Storyline OR Stunning Graphics?
kawaiidaigakusei at 12:00AM, Sept. 25, 2017
Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.
One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...
The Power of Comments
Tantz_Aerine at 12:00AM, Sept. 23, 2017
Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.
But in the age of the internet and webcomics, where comics are updated page by page ...