This week I was going to talk about a comic i had found by browsing the Featured lists and seeing what else did not take off after being featured, when it really should have. A little like Grunk from last time out. Then another subject came to me and i ...

Sword of Kings Reaches 50 pages and Mafia is Back in the Forums
kawaiidaigakusei at 12:00AM, July 24, 2017Where's Chuck?
Banes at 12:00AM, July 13, 2017
Where's Chuck? - Retcons
Hello again!
On the previous Quackcast we talked about retcons - here's that episode if you care to listen:
http://www.theduckwebcomics.com/news/2017/jul/08/quackcast-331-retconning-your-work/
A retcon is a little tricky to define perfectly, but I guess it boils down to an alteration ...
ART IMITATES LIFE IMITATES ART
HyenaHell at 12:00AM, May 19, 2017
As all y'all probably are well aware, I am a hilarious genius. All cartoonists are hilarious geniuses; we have to be! Well, half the time anyway- the other half we spend hating ourselves and overcompensating for our inadequacies. It's a storied and well-documented tradition dating back to the ...
HOME v. AWAY: where to work?
HyenaHell at 12:00AM, May 5, 2017
Typically I work on my comics and illustration at home in my studio. I know I'll have everything I need on hand, for one. Also I hate and mistrust almost everyone and everything, as working in the service industry for the majority of my adult life has left me ...
START AS YOU MEAN TO GO ON
HyenaHell at 11:17PM, March 23, 2017
Every now and again, an acquaintance or friend who ain't as deep in comics culture and creation as I am (which is to say they ain't really got much of an idea about comics but have seen the Sunday funnies page and know that Batman is a thing ...
Dialogue is a Paintbrush
Tantz_Aerine at 12:00AM, March 11, 2017
In any work of art where storytelling is concerned, dialogue (should) play a central part. The relatability of the characters hinges on how they behave, and a lot of that behavior is verbal, especially in movies, theatre and comics (but also books. And everything else.)
So how do we create ...