Character Quirks

Tantz_Aerine at 12:00AM, March 25, 2017



So last time I talked about the little extras that can go into dialogue and how that dialogue can be presented on the page of your comic, so I was thinking today might be good to continue in that general trajectory and talk about little extras in your character design ...

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START AS YOU MEAN TO GO ON

HyenaHell at 11:17PM, March 23, 2017



Every now and again, an acquaintance or friend who ain't as deep in comics culture and creation as I am (which is to say they ain't really got much of an idea about comics but have seen the Sunday funnies page and know that Batman is a thing ...

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Some More Stuff on Dialogue

Tantz_Aerine at 12:00AM, March 18, 2017



So last week I talked about the basic principles of dialogue, so the recipe to the cake itself. But now I’d also like to talk about that cake’s icing and trimmings- what will make the dialogue we’re writing be fun and distinct and pop in our comic ...

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RULES PART TWO: CONTINUITY AND DISRUPTION

HyenaHell at 12:00AM, March 17, 2017



Aight y'all, go ahead and fasten yer proverbial seat belts, on account of we got a lot of ground to cover with this one! Actually come to think of it there ain't really too many proverbs about seat belts; more like I'm stretching out a turn of ...

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Memes

Banes at 12:00AM, March 16, 2017




A Meme is a comic, really. Pictures and words put together to get some kind of point across.

It's a fascinating phenomenon. I'm tempted to try to explain what they are, but the meme up top has reminded me not to attempt that.

Seeing them, whether I understand ...






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FEATURED COMIC -> Mythologia

Ozoneocean at 12:00AM, March 15, 2017



If you ever wanted to know some more about famous ancient Greek heroes and gods, but were fed up with the cartoony versions touted by Disney and the insane versions in Hollywood movies and video games, then this is the comic for you! This is a faithful retelling of the ...

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Dialogue is a Paintbrush

Tantz_Aerine at 12:00AM, March 11, 2017



In any work of art where storytelling is concerned, dialogue (should) play a central part. The relatability of the characters hinges on how they behave, and a lot of that behavior is verbal, especially in movies, theatre and comics (but also books. And everything else.)

So how do we create ...



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Rules, Part one: Five easy pieces

HyenaHell at 12:00AM, March 10, 2017



So last week we started off talkin' about rules and why we might need em, right? But what exactly do these rules apply to, ya might wonder. Ya might not wonder, actually, but too bad, I'ma tell ya anyway. We'll start where any comic starts: with your basic ...

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Quackcast 313 - Technical techniques

Ozoneocean at 12:00AM, March 7, 2017

LISTEN!

Carrying on from last week's Quackcast discussion on tips and tricks for drawing and artwork, we jump again into the topic and THIS time we have Tantz Aerine on board to lend her perspective and tell us about even MORE little techniques to use to draw better. It ...

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Can Comic Heroes and Their Comic Books Co-Exist?

kawaiidaigakusei at 12:00AM, March 6, 2017


Logan Copyright 2017 20th Century Fox

Like any loyal X-Men fan, I made my way to the theater to watch Logan during its opening weekend last night. Before the screening, I had been watching reviews that mentioned the film's “R” rating and how it traded its wide audience in ...


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