Quackast 388 - Coding for Men and women

Ozoneocean at 12:00AM, Aug. 21, 2018

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In this Quackcast we discuss the artistic coding used to represent males and females in comic art in a simple, minimal way. Pitface joins us, along with Banes and Tantz Aerine!
Much like an expert physicist is able to simplify enormously complex equations into something seemingly simple like E ...


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Imprinting on Characters

Emma_Clare at 12:00AM, Aug. 10, 2018



The other day, I was discussing my creative process to a poor, unsuspecting soul, who, to their credit, seemed content to put up with a bit of a ramble. They had mentioned that they enjoyed the facial expressions of the characters in our comics, (I did mention they were super ...

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The Results for the 2018 DD Awards Trophy Contest are Here!

kawaiidaigakusei at 12:00AM, Aug. 6, 2018



The votes have been tallied up and the trophy award with the most vote is Emevsa's design!

Not far in second place is the award by KimLuster!

Also, to piggyback on last week's call for volunteers, usedbooks wrote a very nice statement on volunteering for the awards:

usedbooks ...







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Quackast 385 - Drawing the line

Ozoneocean at 12:00AM, July 31, 2018

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In this Quackcast we talk about where the line is for YOU in your work about what subjects and imagery are too far for you. What is too horrible, too controversial, too extreme for you to approach? Is it blood and gore, something controversial and political, swearing, religious, sexual ...

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Tools of the Trade

Emma_Clare at 12:00AM, July 27, 2018



Webcomics can take many forms and with every story comes a unique and creative style. We have talked about naming your comics, the themes one can incorporate and how you developed your own style over time. This week, we’re getting technical. This week we break out the tools!

Back ...



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Rule of Thirds

Banes at 12:00AM, July 26, 2018



When most people take a picture or draw a picture, the natural thing to do is to photograph or draw the subject in the center of the frame.

But one of the big tenets of visual composition is the RULE of THIRDS.

So pretty much, the frame is divided into ...





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Drawing the Line

Tantz_Aerine at 12:00AM, July 14, 2018




We live in a world that can be exceedingly beautiful or appallingly harsh, and everything in between. And as art reflects one's experiences, emotions and questions about this world, it's unavoidable that both the themes of amazing beauty and the themes of absolute terror, disgust and horror will ...


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Yes! We can take shortcuts!

Emma_Clare at 12:00AM, June 29, 2018



Did you know as an comic creator you are more than allowed to take a shortcut here and there? It’s true! You want to know something else? Everyone does it! So this week I want to share some shortcuts I have found immensely helpful when trying to speed up ...

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How Does a Comic Get Featured Revisited

kawaiidaigakusei at 12:00AM, June 25, 2018



I have been helping with the featured comic section for the last five years. A while back, a comic creator on The Duck asked how a comic gets featured, and this was the explanation:

In order for a comic to get featured on The Duck, it must pass through a ...



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Speed Vs Detail

Emma_Clare at 12:00AM, June 22, 2018



Balancing detail and speed is one hell of a trick for a webcomic creator. It is common pitfall for many of us starting our webcomic. Unfortunately one cannot always have both of these qualities in the work. We go ham on all the intricacies early on and then wonder why ...

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