Mega Milestone: The Godstrain Brings Down the Final Curtain

kawaiidaigakusei at 12:00AM, July 31, 2017



What goes up must fall down; Where there is a beginning must also have an end; Every opening must have a closing. KimLuster's 437 page masterful comic, The Godstrain, has been a Drunk Duck staple since 2012 when it first started and eventually earning a Feature recognition at the ...

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Quackcast 331 - Retconning your work

Ozoneocean at 12:00AM, July 11, 2017

LISTEN!

Starwars, Ender's game, Captain America… All these are great examples (or bad ones) of “retcons”. But what IS a “retcon”?
What it means is that you go back and change an established work by adding new information that has the effect of changing it in a small or ...


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Improve Your Drunk Duck Award Winning Game By Creating a For Your Consideration Page!

kawaiidaigakusei at 12:00AM, June 26, 2017


FYC Examples by usedbooks and Whirlwynd

In less than one week, voting will open for the 2017 Drunk Duck Awards. In the past, the initial voting comes in the form of a Google Doc where you fill in nominations for comics that are the best fit for each category. Once ...


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Superheroes & The Duck!

Ozoneocean at 12:00AM, June 9, 2017

]
Guest newspost by Nepath

Firstly, let me get the self-promotion out of the way. Sunday just gone I started a third story arc for my comic Energize (www.theduckwebcomics.com/energize), which originally launched on this site, 10 years ago that day. It's called Energize and if you like ...


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Catharsis

Banes at 12:00AM, June 8, 2017
tags: banes, thursday



CATHARSIS
from the Best of Banes Collection


A writing instructor once gave me brief advice on how to write a story, structurally speaking. It was 1/4 Act One setup, 1/2 Act Two complications and rising stakes (I think), and about 1/4 An Act Three “cathartic ending”.

I ...







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Flashbacks

Tantz_Aerine at 12:00AM, June 3, 2017




Right now I’m drunk. So I can’t write about the final part of Jung’s Archetypes. Mainly because I don’t want to and can’t make myself.

So instead, I’d like to talk about flashbacks, and methods of depicting them in comics.

A flashback, of course ...






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ART IMITATES LIFE IMITATES ART

HyenaHell at 12:00AM, May 19, 2017



As all y'all probably are well aware, I am a hilarious genius. All cartoonists are hilarious geniuses; we have to be! Well, half the time anyway- the other half we spend hating ourselves and overcompensating for our inadequacies. It's a storied and well-documented tradition dating back to the ...

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Yin and Yang – Creation and Deluge: Archetypal Motifs part 3

Tantz_Aerine at 12:00AM, May 6, 2017



Who hasn’t seen this ubiquitous symbol? It’s one of the most typical motifs signifying the balance between opposing forces in the world- but also the ever alternating phases of destruction and creation, of overwhelming overturning of the status quo so the new can be created.

And that is ...



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HOME v. AWAY: where to work?

HyenaHell at 12:00AM, May 5, 2017



Typically I work on my comics and illustration at home in my studio. I know I'll have everything I need on hand, for one. Also I hate and mistrust almost everyone and everything, as working in the service industry for the majority of my adult life has left me ...

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Archetypal Motifs (Carl Jung, part 2): Apocalypse

Tantz_Aerine at 12:00AM, April 29, 2017



Starting with Jung’s archetypal motifs, I think it’s best to remind why they’re called ‘archetypal’ first:
Archetypal motifs replicate themselves in stories across time and culture, in all human endeavors to create.

Motifs in general are tokens in a story that appear several times and symbolize something ...




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