Last week I wrote about what you can do when you make mistakes in the artwork of your webcomic. A mistake in the writing is oftentimes harder to fix than the artwork. Foreshadowing and building of the world’s foundations is baked into what you write, so when you finally ...
Making mistakes in your writing
Emma_Clare at 12:00AM, Aug. 27, 2021Making mistakes in your art
Emma_Clare at 12:00AM, Aug. 20, 2021
Three things happened that inspired me to write this article.
1) When reviewing an episode we recently completed for one of our comics, I realised I had missed a key character design aspect of one of our boys. Although it was not egregious, I did notice it, and it has ...
Changing the World
damehelsing at 12:00AM, Aug. 8, 2021
I think a lot of us have dreams of growing up and changing the world. Impacting it in some great way. Or if you’re villain type, maybe in a bad way.
Anyway, now that I got your attention with changing the world.
I’m not talking about changing “our ...
FOMO and comic creation
Emma_Clare at 12:00AM, July 30, 2021
Creating a webcomic can become akin to a second job. Although you set your own hours, it can lead to an underlying sense that you’re not “doing enough”. Balancing this anxiety can be challenging. Here are some tips to help you manage the feeling of “not doing enough”.
Recognise ...
Story Seeds
Banes at 12:00AM, July 15, 2021
In the early parts of the story, it helps the quality of the thing and the experience of the audience to layer in the details that will come into play later.
These are little character and world details that will come into play later - the sword that falls off the ...
QUACKCAST 539 - Schemers!
Ozoneocean at 12:00AM, July 13, 2021 LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/
Schemers can be part of some great stories when they're done well! When they're done badly though they're very annoying! Schemers, plotters and planers ...
It's the little things
damehelsing at 12:00AM, July 11, 2021
There’s always an issue every artist has at some point and that is having stiff looking characters.
It is incredibly hard to actually have a fluid looking character. Also because, as humans, we are kind of stiff. Not every single person moves smoothly like a Disney character gliding across ...
Comic Prep Work
damehelsing at 12:00AM, July 4, 2021
One of the things I love the most about comics, is the prep work, which may not be obvious by the countless amount of times that I’ve stated that I’m doing absolutely no prep work as of now for Scorned; but when I worked on Scarred Eden, that ...
Foreshadowing the future
Emma_Clare at 12:00AM, July 2, 2021
An effective way to land the climax of your comic arc is to build it up using foreshadowing. Foreshadowing is when a creator lays down small nods or clues throughout their story that an event is going to happen or a character is going to act a certain way. When ...
Shaking off creator's slump
Emma_Clare at 12:00AM, June 18, 2021
The last few months have hit like a sledgehammer, leaving me with a profound sense of “slump”. That feeling of lethargy lazily tangled with a lack of motivation for anything creative. This got me thinking of ways I can shake off this heavy fog and step into the light of ...