LISTEN!
Here we go again, back to formulas! This time we got some external input. Fellow DDers had a say about their idea about the utility of formulas and how they use them in their writing and comics. It's important to understand formulas in writing so you know what ...

Quackcast 233 - Formulas Forever!
Ozoneocean at 12:00AM, Aug. 25, 2015Late Night Drive
kawaiidaigakusei at 12:00AM, Aug. 24, 2015
Like any typical night that I get exhausted from staying cooped up inside the house, I grabbed my car keys, started up the engine, and went out on a drive by myself. Tonight was a bit special because I had a mixed CD soundtrack of the arcade driving game, Wangan ...
FEATURED COMIC --> Cogs and Claws
kawaiidaigakusei at 12:00AM, Aug. 19, 2015
Cogs and Claws is a surreal odyssey for your imagination.
In the opening sequence, a giant flounder emerges from an underwater pod and boards a space shuttle submerged in water. Soon thereafter, the shuttle is blasted into space where it joins several other spacecrafts driven by various anthropomorphic creatures.
This ...
Quackcast 232 - Creating a Rounded World
Ozoneocean at 12:00AM, Aug. 18, 2015 LISTEN!
Hello, hello, hello! This is the second part of our hugely long expose on the tricky art of WORLD BUILDING! And it really IS extra loooooooooooog… that's because we take so much time crafting the Quackcast world for you. To recap: world-building is a big part of ALL ...
And So We Disconnect
kawaiidaigakusei at 12:00AM, Aug. 17, 2015
The demand for electric outlets in my room is high because there is always a tablet, mp3 player, or any random lithium-powered gadget lying around that needs charging. My desktop workstation drains the most energy and there is a tangled sea of snake-like cords lurking under my desk around my ...
Quackcast 231 - The importance of world building
Ozoneocean at 12:00AM, Aug. 11, 2015 LISTEN!
You always do a bit of world building in fiction, in some types of stories like alternative histories, fantasy and Sci-Fi you have to do a bit more, in things set in the real world you don't have to do nearly as much - maybe only limited to a ...