COMEDY - part three - You take the good, you take the bad...

Banes at 12:00AM, April 27, 2017



Comedic Characters - You Take the Good, you Take the Bad…

This week we continue talking comedy. Last time we started creating characters by choosing a “STRONG COMIC PERSPECTIVE”…like greed, innocence, obseque–obquestri–obteq– uh, weasellishness, and then EXAGGERATING that perspective to the extreme.

Now we finish creating our characters ...





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Quackcast 320 - Making the reader believe

Ozoneocean at 12:00AM, April 25, 2017

LISTEN!

In this Quackcast I wanted to talk about the magic of authorship: how the creator of a story sets up the whole situation so that they can convince the reader of anything. You can write a story about the smartest man in the world, and the reader will believe ...

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Carl Jung is Your Friend (part 1)

Tantz_Aerine at 12:00AM, April 22, 2017



I’ll start today by talking a bit about one of the superstars in the field of Psychology (please don’t groan, it’s for a good cause):

Carl Jung was a Swiss psychologist and psychiatrist (the super sayan combo in our field). He is considered the founder of analytical ...



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World Building Is Ubiquitous

Tantz_Aerine at 12:00AM, April 8, 2017


image from The Art of Veiling, by yours truly

There have been posts before (I think) about how to go about creating a world, especially when it comes to fantasy settings. You’re supposed, if you want to do it right, to build everything that makes up the world in ...


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Basic Shapes in Character Design

Banes at 12:00AM, April 6, 2017



From the Best of Banes Collection…

CHARACTER SHAPES

I've never consciously designed characters this way, but I recently remembered hearing about this notion some time ago, on the dvd special features for an animated movie or show. I don't remember which one.
Characters derived from basic shapes can ...






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Kopy Kats

HyenaHell at 12:00AM, March 31, 2017



Aight! It's that time again, ain't it? Now we been talking a lot about rules and limitations and discipline and approaches to making your comics and making them better. This week we're gonna step away from all that for a spell and talk about how not making ...

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Quackcast 316 - The Quirkcast!

Ozoneocean at 12:00AM, March 28, 2017

LISTEN!

For this Quackcast we decided to chat about quirks- the things that stand out about a character, help you remember them, get interested in them, traits that pick them out as individuals and can ALSO be used to point at deeper character traits! These are so useful in so ...

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Dialogue is a Paintbrush

Tantz_Aerine at 12:00AM, March 11, 2017



In any work of art where storytelling is concerned, dialogue (should) play a central part. The relatability of the characters hinges on how they behave, and a lot of that behavior is verbal, especially in movies, theatre and comics (but also books. And everything else.)

So how do we create ...



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Can Comic Heroes and Their Comic Books Co-Exist?

kawaiidaigakusei at 12:00AM, March 6, 2017


Logan Copyright 2017 20th Century Fox

Like any loyal X-Men fan, I made my way to the theater to watch Logan during its opening weekend last night. Before the screening, I had been watching reviews that mentioned the film's “R” rating and how it traded its wide audience in ...


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Buck the System Imagery

Tantz_Aerine at 12:00AM, March 4, 2017




So I suppose it is no secret I like activism, standing up for a cause and giving it your all no matter what. From my comics to my actual life I have been doing so.

But what about the imagery that gets such a thing across to an audience in ...




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