A Dimension Not Only of Sight and Sound but of Mind

Banes at 12:00AM, Aug. 5, 2021



When he created the Twilight Zone, Rod Serling was motivated by the desire to tell more meaningful stories. In his writing career up to then, his work had been heavily censored.

Serling realized that by setting his stories in fantastical situations, in alternate or futuristic versions of Earth, that he ...



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ART: wrong time or wrong crowd?

damehelsing at 12:00AM, Aug. 1, 2021



Is there a specific age for a specific art style? Maybe an expiration date for some? Or is it just entirely dependent on the crowd?

Hey hi hello ducklings, it is I, the damehelsing.

So, as stated before, I’m here to talk about art, the “time periods” of art ...





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FOMO and comic creation

Emma_Clare at 12:00AM, July 30, 2021



Creating a webcomic can become akin to a second job. Although you set your own hours, it can lead to an underlying sense that you’re not “doing enough”. Balancing this anxiety can be challenging. Here are some tips to help you manage the feeling of “not doing enough”.

Recognise ...



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Interviewing Miranda of "Into the Swell"

damehelsing at 12:00AM, July 25, 2021



Hello ducklings! I’m back with another interview, and this time we’ve got our wonderful sea captain Miranda! So, Captain Miranda, please introduce yourself!!

Miranda: Hello ducklings! I'm Miranda! I'm a full time computer engineer and in my spare time I enjoy baking, doing puzzles, playing video ...



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Mind Games

Tantz_Aerine at 12:00AM, July 24, 2021




Sometimes the arch villain of the story is the one pulling all the strings in the background, and the protagonists don't know about them until the endgame.

And other times, the arch villain gets to clash with a protagonist (or an opposing character) that is also a mastermind pulling ...




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Speaking in tongues - Character voice

Emma_Clare at 12:00AM, July 23, 2021



Designing memorable characters doesn’t just stop at their appearance. The manner in which they speak and use body language is integral to building a full picture of who they are as a character as well as how others react to them. Here are some tips on how to make ...

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QUACKCAST 539 - Schemers!

Ozoneocean at 12:00AM, July 13, 2021

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

Schemers can be part of some great stories when they're done well! When they're done badly though they're very annoying! Schemers, plotters and planers ...



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Do Higher Resolution Graphics Translate into a Better Story?

kawaiidaigakusei at 12:00AM, July 12, 2021



A few new generation consoles were released at the end of last year, yet the need to replace or update any gaming systems currently plugged into the television never came up. Chalk it up to old fashioned, old school preferences. However, a dusty box stacked with several original Playstation and ...

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It's the little things

damehelsing at 12:00AM, July 11, 2021



There’s always an issue every artist has at some point and that is having stiff looking characters.

It is incredibly hard to actually have a fluid looking character. Also because, as humans, we are kind of stiff. Not every single person moves smoothly like a Disney character gliding across ...



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The Test of Character

Tantz_Aerine at 12:00AM, July 10, 2021



If you are in a fairy tale and encounter an Old Woman… never take that meeting lightly. It's usually a test of character: the manner in which you respond to her will be a measure of how kind, decisive, clever, obliging, evil, rude, crass, abusive, or idiotic you are ...

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