One of the hardest parts of creating a webcomic is getting eyes on your work. There are many tools out there that can assist you in finding an audience, yet, at times it feels like you are just shouting into the void. However, there are some things that you can ...

Putting yourself out there
Emma_Clare at 12:00AM, Oct. 8, 2021QUACKCAST 551 - Tropes we LOVE to hate...
Ozoneocean at 12:00AM, Oct. 5, 2021 LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/
Tantz explains why she really hates a bunch of tropes that are super commonly used in things, stuff like very obvious plot armour for the protagonist so ...
So Spooky Season has Begun, eh?
damehelsing at 12:00AM, Oct. 3, 2021
Hi! So Spooky Season has begun and my brain has gone into fart mode and it's currently slow on bringing up topics right now!
But I thought something interesting would be to do a review on movies, pick them apart, talk about what's good and what's bad ...
Tropes I Hate
Tantz_Aerine at 12:00AM, Oct. 2, 2021
So maybe the verb ‘hate’ is excessive, but there are some tropes that can really throw me off a story. Or perhaps, what throws me is the way they are used. I firmly believe that any trope can be part of a solid, enjoyable story, even the ones I hate ...
Body doubling - how it can help you stay focused
Emma_Clare at 12:00AM, Oct. 1, 2021
Over the past few months, I’ve been logging onto a drawing hangout where we share our screens as we draw. There is no camera or mic. Just a chat and our screens as we scribble away. At first, I wondered how productive this could be. I figured it would ...
QUACKCAST 550 - Gaming
Ozoneocean at 12:00AM, Sept. 28, 2021 LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/
We decided to chat about games. Video game and computer games. They're now a huge part of pop-culture entertainment and they've influenced us in many ...
The Use of Imagery
Tantz_Aerine at 12:00AM, Sept. 25, 2021
One of the greatest power of webcomics is that a lot can be said with an image, thus making the need for words minimal. The old ‘picture is a thousand words’ adage, and so on.
Through the power of imagery, and what we choose to add or leave out of ...
Making a splash - Introducing new characters
Emma_Clare at 12:00AM, Sept. 24, 2021
In comics, as in life, characters will come and go in your story. However, how does one go about introducing them in an organic way? Sticking the landing of character introductions can make or break how memorable they are. So here are three things to consider when introducing a new ...
Consequences & Familiarity
damehelsing at 12:00AM, Sept. 19, 2021
How many of you write serious/drama filled stories? Or even characters that truly suffer consequences?
I think it’s often that we, as creators and almost like parents, don’t want our kids/creations to suffer terrible consequences, but I think that’s one of the reasons that makes ...
Children's Stories
Tantz_Aerine at 12:00AM, Sept. 18, 2021
When I was growing up in the 80s, stories that were marketed as ‘children’s' were occasionally brutal.
Characters got maimed or killed, tortured or traumatized, met with horrid ends in worlds that were anything but rosy. And this was a pattern that wasn't limited to, say, English literature ...