Grounding your comic with theme

Emma_Clare at 12:00AM, July 3, 2020



A narrative theme can be described as the core meaning or message behind your story. It serves to tell your audience what your story is about as well laying groundwork for its context. Establishing the core theme early can help you keep your comic grounded and focused as you begin ...

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Dusting off the Past

kawaiidaigakusei at 12:00AM, June 29, 2020



There used to be an unbreakable connection between myself and my desktop computer during my college days. My computer was an extension of me, a mech of sorts and as I started getting better at creating and using programs like Photoshop, SketchUp, AutoCAD, and Revit, I needed to constantly upgrade ...

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A Character's Free Will

Tantz_Aerine at 12:00AM, June 20, 2020




Whether we have free will or not is a philosophical, existential and psychological conundrum that will forever tease and challenge us. While I can't speak for philosophers, I can for psychologists:

Behaviorists will tell you it doesn't exist (look up Skinner); Cognitive behaviorists will tell you it's ...




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Using 3D Art to Create Comics by Genejoke part 3

Banes at 12:00AM, June 11, 2020



Welcome back to the 3D Comics-making series by Genejoke. These tutorials accompany the new video
version that he created.


Video Tutorial Part 3: https://www.youtube.com/watch?v=OJO3ehav02E


BUILDING SETS


Another huge and time consuming aspect of making 3D comics is set building and it should definitely factor ...









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The Art of the Conversation

kawaiidaigakusei at 12:00AM, June 1, 2020




Understanding the importance of the dialogue between two characters (or an internal monologue) is crucial for writing conversations in comics. It is true that comics are written differently than real world conversations because it removes a lot of the idiosyncrasies that happen in real-time conversations. However, learning to apply techniques ...


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Developing a style

Emma_Clare at 12:00AM, May 22, 2020



I recently took on the Sailor Moon Redraw Challenge. I was so excited to pay homage to the series that inspired me to take drawing seriously but most of all, I was curious as to whether or not I had a style. It took many years for me to realise ...

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Defining Events

Tantz_Aerine at 12:00AM, May 16, 2020



What made a character be who he/she is? What is it that drives them, and why?

That's the allure of any origin story: we get to see how characters we look up to or love or love to hate came to be who they are.

Most, if not ...





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Writing What You Know

Banes at 12:00AM, May 7, 2020



Writing what you know is one of those old canards that show up in writing advice, though it's not up there with things like “show, don't tell” and “this is supposed to be a literary essay - do not doodle in the margins”.

Or is that last one just ...



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The Garden-path

Tantz_Aerine at 12:00AM, March 14, 2020



One could say that it is a very trendy thing in writing, be it for movies or for graphic novels, to subvert expectations. Often, unfairly, a plot that subverts expectations is equated with ‘good, quality writing’. Tons of essays and articles have been written to refute this association, including here ...

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