Episode 442 - Death comes to all

Sep 2, 2019

How about having it so anyone in your story can die? Let me explain: It's fake. NOT just anyone can die OK? Your main character will still survive until the end and all that, but what you do is set things up so it really truly looks like they're vulnerable and can die, this way it gives the story bigger stakes. If all the other characters are obvious redshirts then who cares? You KNOW the main character or characters will make it to the end so the threat of death or even injury isn't that important… But if you set things up right and have some clever fakeouts then the story will have much more impact!

Topics and Show Notes

Some good stories where this actually sort of happens:

Aeon Flux
Ronin
Game of Thrones
The Princess Bride

This week Gunwallace has given us the theme to Ice Massacre: Desperation, time ticking, panoramic, speed and flow. This is blue and green plasma, time illustrated with light and sound as we race towards an uncertain future.

Topics and shownotes

Tantz's newspost: https://www.theduckwebcomics.com/news/2019/aug/30/when-anyone-can-die/

Featured comic:
The Shootin' - https://www.theduckwebcomics.com/news/2019/aug/27/featured-comic-the-shootin/

Featured music:
Xyth era - https://www.theduckwebcomics.com/Xyth_Era_I/, by Null, rated E.


Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 441 - Cooperation = cool

Aug 26, 2019

2 likes, 0 comments

Cooperation Vs Competition. For decades the mantra was competition is good: it produces progress and makes things better… Well that's actually false. Competition is what you're forced into as a response to limited resources, so you do what you have to to win, which mainly involves losing everything that doesn't serve that specific objective. Competition is massively harmful to progress in general, it ONLY helps you excel in one small area to massive cost. Think of it in terms of an Olympic sprinter: they become the fastest runner in the world, but to what point? Only the artificial structure of a sporting event… they spend years training, exercising, eating right, wasting a huge portion of their lives, creative, and intellectual potential on that one meaningless goal, and IF they achieve it they might get a bit of fame and money and a footnote in history because someone else will inevitably take their spot. More likely though they won't achieve the goal and instead be forgotten.

Episode 440 - Character tropes VS characterisation

Aug 19, 2019

3 likes, 0 comments

Today we compare and contrast two ways of making characters: starting with a pure archetype and building it with tropes, or creating a character organically through circumstance and interaction with other characters.

Episode 433 - everyone is a beginner

Jul 1, 2019

2 likes, 0 comments

Today we chat about a furore on Twitter focussing on a artist who made a tutorial about the differences between the line work of beginners and advanced artists. Many people identified their art style with the work described as “beginner” and took extreme offence at that characterisation. It's the contention of Tantz that “beginner” is not a dirty word. We're all beginners at something. We can all stand to learn things.

Episode 432 - How to get more readers

Jun 24, 2019

2 likes, 2 comments

Just Banes and I for this one! Today we have 3 topics: 1. Being positive and how that really helps us in online communication and social networking, as well as giving a boost to those we talk to- very important in comic communities. 2. How to get more eyes looking at your work. We always need to build our audiences! 3. Updates for drunk duck to modernise the site… We're going to have to raise a lot of money for this! How is the best way?

Episode 430 - Good beginnings!

Jun 10, 2019

3 likes, 0 comments

At the beginning of a story how do you grab and KEEP your readers? This comes from the Friday newspost by Emma Clare. Her advice was pretty brilliant. From my own perspective it's generally characters that grab me first before anything else. Great art and a fantastic cover can hook your eyes, but without a great story or interesting characters there's zero to keep you there.

Episode 429 - Bad ends, not bad fans

Jun 2, 2019

3 likes, 6 comments

This Quackcast was inspired by the fan reaction to Game of Thrones, a series that I haven't watched but Tantz and Banes have! Specifically it's about poorly written endings and gas-lighting fans rather than admitting to faults.

Episode 426 - Sidekicking

May 13, 2019

3 likes, 0 comments

Inspired by Emma Clare's Friday newspost about supporting characters, today we're discussing sidekicks! Sidekicks are a useful character type that are used in so many different ways. They can be a specialised type of supporting character that are also a main character or they can be the main protagonist in some cases. In comics sidekicks came in during the early days as a way of giving juvenile readers their own insert character who they could identify with… Bucky Barnes, Jimmy Olsen, Robin etc. They had other functions like giving the hero someone to save, providing commentary, reaction and exposition. Later when that kind of sidekick fell out of favour they became superheroes in their own right.


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