Episode 267 - The DD Community asks Banes

Apr 18, 2016

In Quackcast 266 we interviewed the mad Mr Banes… We turned a giant battleship spotlight around and shone it directly into his eyes and bombarded him with high explosive armour piercing questions until he eventually failed under the onslaught, keeled over and sunk down into the depths, drowning all his brave seamen… Wait a minute, Banes isn't a ship, I got carried away with my metaphors. Anyway, that was then and this is now! THIS time we turned it over the the community instead (Pitface's idea), and they asked him all crazy insane questions. Banes answered with good humour like the amazing guy he really is :) Gunwallace gave us an amazingly cool 1980s videogame and metal themed turn for Satan Ninja 198X!

Episode 265 - Drunk Duck updates and the future

Apr 4, 2016

3 likes, 4 comments

For Quackcast 265 I wanted to steer the direction toward the idea of future fixes and features for Drunk Duck! We talked a bit about the 2nd wave of fixes that will be happening now- HippieVan worked to gather people's suggestions for the most important bugs that needed fixing (with our limited funds), and features people want added, and then did a survey to find what people though were the highest priority. It was a lot of work and took a few weeks to come up with the results. Bellow is a summery of what she learned:

Episode 263 - WHY do a webcomic?

Mar 21, 2016

6 likes, 3 comments

Why do you do the kind of webcomic you do? Why? Why? WRRRRRRRRHHHHYYYYY? This was the question asked by Genejoke, one of our favourite DDers. This jolly gent asked a whole possy of posers related to that subject and I thought that it provoked some interesting responses, and so it became fodder ad a half for Quackcast 263. Banes, myself, Pitface and Tantz Aerine all approach the questions ourselves and then hand the floor over to our DD contributors, so to speak. I find that it's really important to be able to come up with answers to questions like these, and even more interesting is just how those answers change depending on when you ask them. I find that these days I have a MUCH better idea of why I do my comics and why I make the creative choices that I do.

Episode 261 - D.U.C.K. Radio2

Mar 7, 2016

6 likes, 3 comments

Radio D.U.C.K. has come again for part number TWO! Bringing you ALL of Gunwallace's lovely tunes, one after another. This time we get to meet Evangelist for DD Reverend Carlton Crackers, SciFi Hour with Kurt and Steve, Woman 1 and Woman 2, a return of DJ and Rhett Blanket, and introducing BILLY-BOB Banes and JETHRO Ozoneocean! All these fantastic personalities are the mind children of scriptwriter and musician Gunwallace, and played by Gunwallace, Banes, Ozoneocean, and Pitface. Enjoy the music and remember the name of Gunwallace!

Episode 259 - Drawing Crowd Scenes

Feb 22, 2016

4 likes, 2 comments

Crowd scenes of any sort can be horrible to draw. There are many, many reasons for this, one of them is that it's quite boring to invent a whole lot of new character models just for the purpose of making a group scene. My own way of combating that problem was to do cameos of other characters that I stole from my fellow Quackcasters, Banes, Pitface and Tantz. There are many other tricks and clever ways of managing crows though which you can hear bout in the Quackcast or see us talk about in the Quackcast video. Gunwallace's theme for Phineus Magician for Hire is VERY Sword and Sorcery! It reminded me a little of the famous music to the first (and best), Conan film, and brought to mind the writing of Fritz Leiber.

Episode 257 - Accents in Comics

Feb 8, 2016

4 likes, 2 comments

Using accents and different languages in comics can be a challenge, or at least a challenge to represent. Some people will actually have their text IN a different language or even a made up language in the case of aliens, and they'll have translations in a footnote. Some will use pointed brackets to represent the different language, some will use different fonts, and some won't bother showing that there is a different language being spoken at all. We spoke to Tantz Aerine and Pitface about this because that's something they both have to tackle in Brave Resistance and Tantz's solo comic Without Moonlight because it's very central to the plot: Tantz uses different colours for the languages. Pitface phonetically represents different accents in her comic Putrid Meat quite expertly. However, there can be challenges to phonetic representation when you get it wrong, most frequently in the case of Irish and Scottish accents! This was inspired by a newspost by Hippievan! Listen ad enjoy Gunwallace's audio interpretation of Aidana. VERY Pink Floyd!

Episode 253 - narrative order and the flashback

Jan 11, 2016

6 likes, 6 comments

Doing stories that start with the climax, then flash back, tell what happened to get there: the old narrative style of switching the first few chapters around to make a more interesting story. Sometimes it works GREAT because it throws you right into the middle of things and you have to work your way back to that point… It works very nicely in The Hangover for example! Often it's used very badly- in anime particularly, where they use it for foreshadowing and a tease to try and get you interested in the rest of the story- but anime story structure is so formulaic that all it really does is give you a cheap spoiler. Other times it doesn't work well is when the writer isn't very good so the viewer loses their way in the plot… If the writer is GOOD though you end up with Pulp Fiction. You'll love Gunwallace's theme here- a super funky jazz track for the comic Nothing Important Happened Today. Enjoy!

Episode 251 - Year end Christmas wrap up

Dec 28, 2015

4 likes, 7 comments

Merry Christmas and a Happy new year!!! For Quackcast 251 we have a year end wrap-up episode. Tantz Aerine and Pitface join Banes and I to talk about the year as it was, what happened with DD, comicing, and what movies we're looking forward too!- Star Wa… ZOOLANDER! Yes, Zoolander 2, it better not be a disappointment. Gunwallace's theme this week was for Dragonet! A very sober and majestic sounding piece, like a royal funeral march.


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