Episode 228 - Conflicting conflicts conflict

Jul 19, 2015

This time we're talking about conflict in webcomic writing, and any writing in general really. Conflict is one of the main drivers of a story, so you pretty much have to have it in there somewhere! But how do you approach it? Do you set it up really carefully or just put a bunch of volatile characters together and see what happens? I think for a lot of us we don't think too much about the science of our conflicts, rather we approach it artistically and develop things by feel and instinct because conflict is such an intrinsic trait. But understanding how you use it can be very useful when you're writing satisfying resolutions and climaxes. A good understanding of the types of conflict in your story is also pretty essential when you're writing a good comedy (it's a great source of humour!), and also when you're explaining or selling your work to the public: It's all very well to chat about your clever setting and your funky characters, but conflict is the reason they're IN a story to begin with and that's really what will get people wanting to read out it. I hope you enjoy Gunwallace's great porn style music type theme for Tales of Two Tiny Titty bars!

Episode 209 - lurv triangles

Mar 9, 2015

9 likes, 8 comments

Around about Valentine's day, HippieVan's mind turned to thoughts of love... and she conceived of a great newspost idea that was very popular with people! Love triangles are very good for generating drama in your writing without having to worry too much about forcing that through external events. And because they're primarily driven by you characters as well as affecting them it's a great way to build on your characterisation through the drama. In HippieVan's words we outline a few notable love triangles in fiction, both classic, and contemporary, then we include the contributions the DDers who were good enough to add their two cents to the subject.

Episode 158 - A Very Modern Modest Medusa: Part 2

Mar 17, 2014

2 likes, 13 comments

In the second part of our interview with Jake Richmond of Modest Medusa Banes and I discuss with him topics like the use of gradients in comic art, background details, simplifying your artwork, cell shading, and the perils of covering up art with speech bubbles! This was not originally intended as a two parter but we chatted on with Jake after the Quackcast was over and he was so interesting, insightful, and on-topic that we didn't want to waste any of the chat we had with him.

Episode 157 - A very modern Modest Medusa

Mar 11, 2014

5 likes, 4 comments

Banes returns to the Quackcast to join me on another interview with Jake Richmond of the very popular Modest Medusa! This time we get to find out more about Jake's comic making technique, his writing style, character creation, colour technique, drawing materials, programs and his whole work flow. I had wanted to get into this last time as well on Quackcast 155 but we had a great chat about the things you can do to make money from your webcomics instead. So now we get a full picture of what goes into the making of Modest Medusa! For example; did you know it's all drawn on paper and scanned? Neither did I! This is part one, part two will come out next week. Stay tuned!

Episode 84 - Barb Jacobs and Her Beautiful Comics

Jul 2, 2012

5 likes, 9 comments

This week we have an interview with another of my webcomic heroes: the fabulously talented Barb Jacobs, Author of the very popular webcomics Xylia and Talisman/Return to Donnely/Return of the Exile - yes, it had each of those names at one stage. Here she shares with us what makes a professional tick, the ups and downs of an independent webcomicer making money from her art and taking her stuff onto bigger and better things, as well as the constant struggle all webcomicers face: trying to maintain the drive to create in the face of all real life throws at you. Barb started at Drunk Duck, got picked up by Keenspot, got picked up by a real publisher and then other things happened from there- listen to find out!

Episode 66 - Why do you do it?

Feb 27, 2012

6 likes, 13 comments

After finally definitively vanquishing Ozoneocean last week, Banes is now top dog and chief superhero in the Quackcast universe. He begins his reign by trying to find out from the comicers on DD WHY they write and/or draw their comics, possibly as part of a dastardly plan. In Quackcast 66 we wanted to know what drives people to want to create? How did their comics come to be: Ideas-wise, writing-wise, editing-wise, and web-wise? Why did they choose comics as opposed to some other medium, like dance or archery? How/where did people's initial spark come from for their comic? Where do people draw ideas from? These and more questions are answered interestingly by many creative and clever people, giving us a cool insight into their work and hopefully your own as well.

Episode 54 - Creative Backgrounds, Under the Influence

Dec 6, 2011

8 likes, 11 comments

What are the things from your background that have influenced your comic work? What are the events, images, situations, lessons, film, music, people, ideologies, and experiences that have served as your creative fuel? This is what I wanted to know about for this Quackcast, so we have various DD comic artists describing the inspiration fuel cells that power their work.


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