Episode 348 - Action Talking

Nov 13, 2017

Special treat at the start of this Quackcast, a Spang news announcement from the oooooold days of DD! This week's Quackcast is on the interesting notion that talking CAN be action. It's based on a newspost of Tantz's. I'm not quite bright enough to fully explain it here so I'll quote Tantz: “Often in making webcomics, creators may try to have more action than discourse, as it tends to make the comic more visually interesting and give opportunities to avoid ‘talking head’ scenes. However, I think that sort of conundrum is a potential trap that might prevent creators from truly making use of all the potential their story and characters have- because if done right, everything on the webcomic page IS action. Discourse or discussions between characters have a natural dynamic and pacing that has to be tapped in, in order to make the scene itself dynamic and powerful even though the character’s aren’t physical with each other.” Basically, even the talking IS action, not separate from it. The talking give the action meaning and context after-all! This week Gunwallce has given us the theme to Energize: Serious beats, plodding purposefully, harsh guitar, flashing like the pulse of a police light, eclectic electric rock, flavours of early 80s ska and post-punk create an unusually tasty mixture!

Episode 337 - Interview with AmeliaP of Kings Club

Aug 28, 2017

5 likes, 7 comments

This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!

Episode 331 - Retconning your work

Jul 10, 2017

4 likes, 0 comments

Starwars, Ender's game, Captain America… All these are great examples (or bad ones) of “retcons”. But what IS a “retcon”? What it means is that you go back and change an established work by adding new information that has the effect of changing it in a small or significant way. You might do it in your comic, or a director might do it to a movie series, like George Lucas did famously with Star Wars: introducing concepts like “midi-chlorians” as an explanation for the force, having Han shooting Greedo second, sticking Hayden Christiensen in Return of the Jedi, among other things. A lot of the time this has the effect of pissing off audiences who've consumed the story and enjoyed it because it alters or even destroys the understanding they've built up based on it and the relationship they have wit the work. Retcons happen frequently in the comic world because publishers have to keep their franchises interesting and saleable to audiences, so origin stories get updated all the time for example. A huge recent retcon was Captain America revealing he'd been a long time sleeper agent for Hydra, which has the effect of messing up stories going back over 50 years… The writer Orson Scott Card had a great deal of success with his novel “Ender's Game”, but for some reason he can't stop retconning it, going back and adding and editing new bits and re-publishing it every few years, and most egregiously penning prequels from another character's perspective that retcon the original story entirely. As web comic creators we have the role of god-author so we all have the temptation to retcon at one stage or another. Can it ever be a good thing? Is it worth pissing off readers who have an emotional investment? Gunwallace's theme for the week was for Optimum: the future is here and it’s in space! This tune is so upbeat, positive, fun and futuristic, it really exemplifies the cute colourful graphics of Skreem’s comic.

Episode 287 - Evoking emotion

Sep 5, 2016

4 likes, 1 comment

Evoking emotion in your readers/having emotion evoked from comics: How do you do it? what are some mistakes/ineffective methods? As a comic creator you use a whole bunch of different ways to evoke emotion than say a novelist or a film-maker- you don't have the text space of a novelist and you don't have the control, soundtrack and all the tools of a film maker. Comic creators have a different set of arrows in their quiver and in this Quackcast we try and talk about those. What do YOU use to evoke emotion from your characters and readers? Gunwallace's theme this week is for The Desperately Departed. It's atmospheric, heavy, threatening, revealing. Reminds me of the heat shimmer on a wide desert landscape vista.

Episode 220 - the Process of Creation

May 12, 2015

4 likes, 2 comments

Hello from Belgrade in Serbia! This Quackcast was recorded 3 weeks ago and I am currently in Europe, though I'm still writing this from Perth Western Australia 3 weeks in the past… So in this particular Quackcast you get to hear ME Ozoneocean, Banes, Bravo1102 and Tantz Aerine (who I visited in Athens last week), chat about the process of creation! Creation is a topic very close to the heart of all webcomic creators and the four of us try and explore all aspects of it with the help of some very wise people on DD. The music for this week is Gunwallace's them fro The Temple at 50 Fathoms, a comic by Skreem, SO if you like a hyper dance club sound, you better strap on your dancin' pants when you listen to this one!

Episode 182 - Biggest mistakes made in starting a webcomic

Aug 14, 2014

5 likes, 5 comments

This Quackcast came about in response to an article that was supposed to be about the biggest mistakes in starting out with a webcomic, I felt it was incredibly superficial and that it was mainly focussed on someone who wanted to go straight for the “pro” side, jump right in and make it BIG right away… The trouble is that there's WAAAAAAY more to the subject than that! Hence this Quackcast on the subject. I've seen thousands of webcomics come and go over the years, most fizzle out in the first few weeks or months for a whole lot of reasons, but even the ones that have staying power still run into many issues at the beginning. Here we cover a lot of the big mistakes webcomic creators make early on. We've also got some great contributions too!

Episode 173 - The Marvelous Tomorrowcast!

Jun 30, 2014

6 likes, 5 comments

In the AMAZING world of webcomics tomorrow Chromium printing presses will print out up to 6 pages an hour!!!! In all 3 colours! Black, White AND yellow!!! For your viewing pleasure comics from many different creators are all able to be viewed AT THE SAME TIME, fully updated every day on our state of the art pin-boards! Comic pages are affixed to a state of the art cork backed board with only the finest drawing pins and tacks! Well, that's not actually what we were talking about... In this DD community webcomics podcast of the future we talk about all the possibilities that will happen down the road for webcomics: the mobile space, more money for creators, the professional and amateur worlds of comic making getting closer and closer together, net neutrality, and the possible pitfalls that may befall us. We had some great contributions from some wise guys.

Episode 170 - The REAL Chatcast!

Jun 9, 2014

6 likes, 8 comments

Kawaiidaigakusei came up with a great idea for a call-in show… That didn’t entirely work out so we did a “Harassment show” instead, where we phoned various duckers till we could finally get someone to talk to us. Seriously, we were desperate! All the people we called utterly destroyed us on our running fridge gag… Tantor tells us about the neolithic days of webcomics and the early days of DD! Such comics as User Friendly and watching porn comics on an Amiga! Kawaii hit us with some profoundly interestings questions on making money vs doing what you love, the madness of creative people, and how much your creative product can influence you emotionally and how much it needs to in order to get you interested in creating it. And finally Mr Neil tells us about using Mark Crilley’s how to draw videos, his great superhero comic Dasien, and an artist’s need for feedback from other creators in order to stay interested in their work. He also talks about his work with Kittyhawk, author of SGVY.


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