Episode 231 - The importance of world building

Aug 9, 2015

You always do a bit of world building in fiction, in some types of stories like alternative histories, fantasy and Sci-Fi you have to do a bit more, in things set in the real world you don't have to do nearly as much - maybe only limited to a few rooms, character occupations and relationships etc, rather than planets and political systems, but the point is you're always doing it. There are good ways to do world building and bad ways i.e. work out as many details as you need to but have that all behind the scenes, not introduced as a wall of text or long explanations on how things work. World building should inform you story and make it work seamlessly, not prop it up like a rickety scaffold. The topic of the importance of World Building was previously touched on a few years ago by Skoolmunkee and Kroatz for Quackcast 39, but things happened at that recording was lost to history, so now we approach it again with all new contributions, strident opinions, and points of view on the subject. Gunwallace did a cool theme for Red Velvet Requiem!

Episode 193 - Representing inner turmoil in comics

Nov 17, 2014

4 likes, 4 comments

The idea for this Quackcast came from a newspost by HippieVan. She had just read a comic version of Frankenstein and was disappointed at the simplistic way that the character's inner turmoil was rendered. She wondered about the different ways that "inner turmoil" is portrayed in comics. The lovely and highly intellectual duo of Tantz Aerine and Pitface join Banes and I to discuss farts... and after that we tackle the subject of portraying inner turmoil in comics. Each person brought some rather interesting examples to the table, and we all talked about the many different ways such internal emotional and intellectual changes can be visually depicted on the page for the reader without being stupidly obvious about it.


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