Sep 14, 2020
Titles are surprisingly important for your comic! We don't often realise that when we first start them, but a title is one of the very first ways people come across your work. You have to sell it to them and give them an idea of what to expect in only a very few words. You can take a lot of different approaches to that, like teasing and intriguing them with a title that suggests something interesting or mysterious, character names are great for that. You can be completely literal and obvious. You can use a pun… you can take an existing popular title and alter it in a slight way… There are so many things you can do!
Topics and Show Notes
Ema Clare made a newspost on Friday that had a lot of clever tricks to use to come up with a story title and that's why we picked this topic to discuss. There's also this clever game that was going around on Twitter where you give your comic two alternative titles: one that's a serious title that represents your comic and one that represents it in a humorous way. Like my comic for example, the title is Pinky TA, which is the name of the character, the TA is her initials and can mean many things (T&A), but also helps the name in internet searches because it makes “Pinky” less generic, an alternative “serious” name for it that better explains the comic would be “War in the 1920s with Dieselpunk Mecha and Sexy Girls”, a funny title could be “Mecha Strippers” :D
What approach did you use for a title and have you tried coming up with two alternative titles, one serious and one funny? It really helps you to come up with better ways to sell your work!
The musical feature this week that Gunwallace has given us is theme to the Lich Quing’s Tale. It's a slow march to the deep wooden voice of a cello, then we fall through the floor into something reminiscent of Quadrophenia and the break in Who Are You, classical strings and staccato electronica overlaying and weaving a colourful tapestry of light.
Topics and shownotes
Em's newspost with tricks to make a good title - https://www.theduckwebcomics.com/news/2020/sep/10/insert-title-here-tips-for-titling-your-comic/
/>Cover image: UCB comedy skit about Titular Lines - https://www.youtube.com/watch?v=AWxiTPQv0ME
Good Words with Sako The Beautiful Heart of a Steggo Girl - https://www.theduckwebcomics.com/news/2020/sep/08/featured-comic-good-words-with-sako-the-beautiful-heart-of-a-steggo-girl/
Lich Quing’s Tale - https://www.theduckwebcomics.com/Lich_Quings_Tale/, by Wolva, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Jun 15, 2020
Emma Clare posted about avoiding burnout on Friday and we thought we'd steal that subject to chat about it. Burnout is something that can affect all of us, most especially when you're stuck at home with lots of time to create, funnily enough. When there's a lot of pressure on you to create it often makes you STOP creating. But there are a lot of ways to void burn out and when it actually does happen to you there are a lot of ways to come back from it and rekindle those exhausted flames of creation. How do YOU come back after being burnt out? What was your longest burnout?
May 25, 2020
Styles are a very individual thing. Emma Clare did a great newspost on them last week featuring a pic of Sailor Moon that she drew in her own style. The cover image here features my own version. Pit, Tantz, Banes and I had a good long chat about all the different aspects of style and how you develop them.
Jun 10, 2019
At the beginning of a story how do you grab and KEEP your readers? This comes from the Friday newspost by Emma Clare. Her advice was pretty brilliant. From my own perspective it's generally characters that grab me first before anything else. Great art and a fantastic cover can hook your eyes, but without a great story or interesting characters there's zero to keep you there.
May 13, 2019
Inspired by Emma Clare's Friday newspost about supporting characters, today we're discussing sidekicks! Sidekicks are a useful character type that are used in so many different ways. They can be a specialised type of supporting character that are also a main character or they can be the main protagonist in some cases. In comics sidekicks came in during the early days as a way of giving juvenile readers their own insert character who they could identify with… Bucky Barnes, Jimmy Olsen, Robin etc. They had other functions like giving the hero someone to save, providing commentary, reaction and exposition. Later when that kind of sidekick fell out of favour they became superheroes in their own right.
May 6, 2019
In this Quackcast we chat about set-ups. pay-offs, and rip-offs. To make your climaxes and endings more satisfying you have pay-offs for audience expectations: set them up in the story and pay them off at the end. If you fail to pay-off then you get a rip-off, it's pretty simple. Your audience will be really disappointed. That's not to say disappointing and unsatisfying ends to stories are wrong, not at all! Often those are fully intended. We're just talking about satisfying audiences, not “good” endings.
Apr 15, 2019
The entire gang comes together today for two topics that were taken from recent newsposts: Emma Clare's Positive self promotion, and Tantz Aerine's Handling Controversial Characters. First up we chat about why it's always a great idea to sell yourself positively, NOT be arrogant or douchey, but rather by talking enthusiastically about what you genuinely love about your work and using that REAL and SINCERE enthusiasm to infect others with your love of what you do. Emma was mainly talking about the way you introduce your comics to friends and family but it definitely applies more broadly to self promotion in general: Don't try and get sympathy through self depreciation (oh, it's not very good…), and don't be an arrogant ass (My stuff is AWESOME!), rather you should just be honest about what you love about it (This story was so FUN to write!).
Mar 25, 2019
It's the rating game! Yeah! This Quackcast was inspired by Emma Clare's newspost on Friday about rating levels. On Drunk Duck we have 4 rating levels so they're nice and simple: “E” for everyone, “T+” for teens, “M” for mature, and “A” for Adult! We talk about why ratings exist and how to use them.