Episode 313 - Technical techniques

Mar 6, 2017

Carrying on from last week's Quackcast discussion on tips and tricks for drawing and artwork, we jump again into the topic and THIS time we have Tantz Aerine on board to lend her perspective and tell us about even MORE little techniques to use to draw better. It's an interesting, technical cast and bellow I've kisted some examples from our own work of what we talk about. Details discussed in this episode: Establishing shots, Facial lines, Scars, Wounds, Snow, Rain, Smoke, Fire, Explosions, Gold, Fur, and Eyes. Gunwallace has given us the music to the Fading World this time, it's an oriental procession into a snowy, twilit, exotic world, unbalanced, and dangerous.

Episode 181 - Colour your world! part 2

Aug 14, 2014

4 likes, 6 comments

This is part 2 and the final of our look at advanced colouring techniques. This week we had even more heavy hitters with fantastic ability and skill weighing in on the topic of colouring. These guys can teach us a LOT! We like to do these technical Quackcast subjects to hopefully help people improve their comicing skills and it's great to have people sharing the wisdom of what they've learned while they've been making comics themselves and spreading it around to the rest of us!

Episode 180 - Colour your world! part 1

Aug 14, 2014

5 likes, 0 comments

For this week's Quackcast I asked people what colour techniques they use and BOY was I surprised by the high calibre of the responses! We had some heavy hitter contributions, people with colour skill beyond what I can conceive of, and I'm no slouch myself when it comes to colouring. We had such good contributions and the subject is so complex that that we decided to split it over two parts so we can properly discuss this very technical concept: COLOUR! Colouring is an important and advanced skill when it comes to comic art. At the most basic level you can restrict yourself to a simple palette with no shading or tones, if you want to be more advanced though there is no limit to how complex you can get. Hopefully the advice presented here can help you with your artwork!

Episode 177 - Charby the Vampirate forever!

Jul 28, 2014

3 likes, 3 comments

Guess who we had on THIS week? It was Amelius and Evil Emperor Nick! The husband and wife powerhouse behind some very popular comics on DD including Charby The Vampirate and Cwen's Quest. We haven't had them on since Quackcast 10 and 11 which have unfortunately been totally wiped from the interwebs... But that doesn't matter so much since you can hear them both afresh now and they have some goo stuff to say, including talking about the newly revamped version of Charby on charbythevampirate.com that's only up to 50 or so pages as well as the new related project Here there be monsters. We apologise for some slight technical difficulties, but Amy and Nick were good sports anyway and it was a an enjoyable interview!

Episode 129 - Wizards of Webcomics and Their Marvellous Techniques

Jun 10, 2013

7 likes, 5 comments

Quackcast 129 fits in with our technical series of Quackcasts when we investigate different comic making tools, like pen and paper, Adobe Photoshop, Adobe Illustrator, Toon Boom Studio, Manga Studio etc. except this time we asked people to tell us about the tools they use to make their comic, the pros and cons, how much it costs, how long it took to learn how to use it, where other people can get it... all that sort of stuff, we wanted to know- that info can help others too so it's good to share it! And thankfully the wonderful wizards of webcomics graced us with the secrets of their best methods.

Episode 126 - Mobile Digital Art

May 20, 2013

6 likes, 0 comments

This is another of our technical Quackcasts, this time Banes and I are talking about my own mobile digital art processes. The tools I currently use for that are a Samsung Galaxy Note 10.1 tablet and Sketchbook pro by Autodesk is the software. It's a bit of a rambling discussion but hopefully we managed to impart a bit of sensible info! I even drew a a picture using this equipment during the Quackcast and you can see that in the links bellow as well as links to some of the other stuff we talked about! Regarding the tablet and software though, as a digital artist I highly recommend it to everyone!

Episode 122 - Ozoneocean on Adobe Illustrator

Apr 22, 2013

5 likes, 0 comments

Continuing our technical Quackcast series, Banes and I talk about vector art illustration program Adobe Illustrator, what it is, what it does, and some of its uses in comic art. It's another one of those big, expensive, industry standard programs with a LOT of power and potential to do many different amazing and cool things that you'll never more than scratch the surface off in comic art, but what it DOES do in comics it pretty much does that better than anything else. Next week we hope to interview the awesome, amazing, mysterious, and frequently featured Abt_Nihil!

Episode 121 - Banes talks Toonboom Studio

Apr 15, 2013

5 likes, 6 comments

This is another Quackcast in our technical series focussing on the stuff people use to make webcomics. This week we focus on the art program chiefly used by Banes in the making of his comic, Typical Strange, and that program is Toonboom studio! Toonboom is mainly for doing cell style digital animation but it's also pretty good for doing drawings and Banes tells us just exactly HOW. Next week we'll be looking at Adobe Illustrator.


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