LISTEN!
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...
QUACKCAST 337 - Interview with AmeliaP of Kings Club
Ozoneocean at 12:00AM, Aug. 29, 2017QUACKCAST 336 - Side romance
Ozoneocean at 12:00AM, Aug. 22, 2017 LISTEN!
Romances don't always have to be the main focus of a story, infact you can have richer, more interesting romances if they occur in support of a bigger plot issue. It can lend them and the story more weight if they're in a secondary position. Characters can ...
Romance As a Side Dish
Tantz_Aerine at 12:00AM, Aug. 19, 2017
The other day I read a very interesting post by our very own Vickie of Used Books where she was talking about Romance. And what caught my eye the most was her description of the driving force behind romance stories as “relationship-driven conflict”- a very succinct way to put it ...
How Much is Just Right when it Comes to Shock Value?
Tantz_Aerine at 12:00AM, Aug. 12, 2017
Having decided that shock value is needed in your comic and you must scare, disgust or generally traumatize your audience in some way in order to get the emotional reaction to serve your theme and your subject matter, how do you decide when and where to draw the line? (note ...
Sword of Kings Reaches 50 pages and Mafia is Back in the Forums
kawaiidaigakusei at 12:00AM, July 24, 2017Constructing Your Fantasy World Rigging
Tantz_Aerine at 12:00AM, July 22, 2017
Every building needs a skeleton in place before building begins, so that the end product will be sound. It’s no different with fantasy world building: before you begin gathering and using your story’s bricks and mortar (= the research) you need to have the world’s skeleton, or rigging ...
Reflecting on Reflection Characters
Banes at 12:00AM, July 20, 2017
Reflection Characters
When I was doing a little reading on the “Mentor” character type, I learned about something called “Reflection Characters”. It was an eye opener; I'd never heard of this before, though I could instantly see how it made sense in storytelling, and dozens of examples came to ...