A couple of days ago Banes gave us a wonderful article on the issue of who to please- yourself or the audience, and how that can go very right or very wrong.
So that got me thinking that we should also talk about the dreaded silence. You update a page ...

When Feedback Doesn't Come
Tantz_Aerine at 12:00AM, July 7, 2018How Does a Comic Get Featured Revisited
kawaiidaigakusei at 12:00AM, June 25, 2018
I have been helping with the featured comic section for the last five years. A while back, a comic creator on The Duck asked how a comic gets featured, and this was the explanation:
In order for a comic to get featured on The Duck, it must pass through a ...
The Javert Effect
Tantz_Aerine at 12:00AM, May 26, 2018
Javert is such a stellar and powerful character in Les Miserables that he has his very own trope.
He's the skilled, dogged, unwavering locomotive of a chaser that in the name of the law, the church, the state, the cause pursues and persecutes the hero of a story, and ...
Daily Pages
Banes at 12:00AM, May 17, 2018I may have told this story in this spot before, but years ago I worked with this book called “The Artist's Way”, which included fun exercises meant to unlock the creativity most of us adults don't access regularly.
The main ongoing exercise done throughout the whole process of ...
Contrast
Banes at 12:00AM, April 5, 2018
The first time I noticed the power of contrasts was in my friend's music. He's a massively talented songwriter, and aside from interesting melodies and chord progressions and powerful insights and images in his lyrics, he uses contrast a lot. Laughter and tears, being high but low, trapped ...
Making Evil Good is Blunt Fudge
Tantz_Aerine at 12:00AM, March 17, 2018
Earlier today Ozoneocean made a pretty interesting post at Facebook, regarding how demons are depicted in modern culture as opposed to how they were earlier, and especially what they symbolized in western culture: they are now generally depicted as sexy, good, glittering, or misunderstood. If they are doing negative things ...
The Importance of Writing a Character with Flaws
kawaiidaigakusei at 12:00AM, March 12, 2018In the latest issue of Game Informer, a magazine produced by GameStop in North America, there was an entire article about a new game being released called “Night in the Woods” featuring anthropomorphic animals that exhibit mental health characteristics such as depression and bipolar disorder. This article struck a chord ...
Showing and Telling
Tantz_Aerine at 12:00AM, March 10, 2018
Anyone who ever dabbled in creative writing or any sort of narrative work, had the phrase “show, don't tell” hammered into them. The sheer anxiety of being caught ‘telling’ rather than ‘showing’ made us all think in terms I assume only exhibitionists do.
The truth though is, that sometimes ...
The Origin Stories of Webcomics | Part 3
Emma_Clare at 12:00AM, Feb. 2, 2018
So here we are.
The final part.
The end of the journey.
Settle in kids because this is looooong. I’m going to get a bit real and it may be confronting for some people so I just want to warn you.
I was in my final year of university ...
The Origin Stories of Webcomics | Part 2
Emma_Clare at 12:00AM, Jan. 26, 2018
Last week I decided to be indulgent and explain where I came from as a webcomic creator and this week I am finishing that story, at least up to where I am now. It was so lovely reading all your comments about your origins. It is very easy to look ...