So here we are after the brief intermission, back to talking about archetypes from our friend Jung.
As of course is natural, all stories have to have a plot in order to be engaging and be in a position to make their points and get them across because the alternative ...
Archetypal Events – Staples in Devising Plot (part 4)
Tantz_Aerine at 12:00AM, May 20, 2017ART IMITATES LIFE IMITATES ART
HyenaHell at 12:00AM, May 19, 2017
As all y'all probably are well aware, I am a hilarious genius. All cartoonists are hilarious geniuses; we have to be! Well, half the time anyway- the other half we spend hating ourselves and overcompensating for our inadequacies. It's a storied and well-documented tradition dating back to the ...
HOME v. AWAY: where to work?
HyenaHell at 12:00AM, May 5, 2017
Typically I work on my comics and illustration at home in my studio. I know I'll have everything I need on hand, for one. Also I hate and mistrust almost everyone and everything, as working in the service industry for the majority of my adult life has left me ...
Righteous Webcomic Reaches 50 Page Milestone!
kawaiidaigakusei at 12:00AM, April 24, 2017
RIGHTEOUS, best known on Drunk Duck as being the last featured comic of 2016 has a milestone announcement. The comic is now 50 (and still fabulous) after reaching the milestone last week.
The creator, righteouscomic, is inviting everyone on The Duck to join in on the special occasion by reading ...
Character Quirks
Tantz_Aerine at 12:00AM, March 25, 2017
So last time I talked about the little extras that can go into dialogue and how that dialogue can be presented on the page of your comic, so I was thinking today might be good to continue in that general trajectory and talk about little extras in your character design ...
Jonathin Quackup Kickstarter: Issue #2 - Cat Warriors Capture Our Hero!
kawaiidaigakusei at 12:00AM, March 20, 2017
QUACKUP #2 is now available on Kickstarter!
Thank you everyone for making QUACKUP #1 a success with over 4 thousand copies released!
We are offering more personalized edition covers! Plus ad space, alternate covers, the Quackup game app, and more!
Overview
The Jonathin Quackup series takes place in a dying ...
Some More Stuff on Dialogue
Tantz_Aerine at 12:00AM, March 18, 2017
So last week I talked about the basic principles of dialogue, so the recipe to the cake itself. But now I’d also like to talk about that cake’s icing and trimmings- what will make the dialogue we’re writing be fun and distinct and pop in our comic ...
RULES PART TWO: CONTINUITY AND DISRUPTION
HyenaHell at 12:00AM, March 17, 2017
Aight y'all, go ahead and fasten yer proverbial seat belts, on account of we got a lot of ground to cover with this one! Actually come to think of it there ain't really too many proverbs about seat belts; more like I'm stretching out a turn of ...
Dialogue is a Paintbrush
Tantz_Aerine at 12:00AM, March 11, 2017
In any work of art where storytelling is concerned, dialogue (should) play a central part. The relatability of the characters hinges on how they behave, and a lot of that behavior is verbal, especially in movies, theatre and comics (but also books. And everything else.)
So how do we create ...