Every now and again, an acquaintance or friend who ain't as deep in comics culture and creation as I am (which is to say they ain't really got much of an idea about comics but have seen the Sunday funnies page and know that Batman is a thing ...

START AS YOU MEAN TO GO ON
HyenaHell at 11:17PM, March 23, 2017Quackcast 315 - Creepy Pasta
Ozoneocean at 12:00AM, March 21, 2017 LISTEN!
This week we decided to all read out Creepypastas, just because! I's a popular thing on the net and people like that sort of thing… Well Banes and Pit do anyway. So what ARE Creepypastas? Well they're not the rotten spaghetti that had Banes blasting from both ...
Some More Stuff on Dialogue
Tantz_Aerine at 12:00AM, March 18, 2017
So last week I talked about the basic principles of dialogue, so the recipe to the cake itself. But now I’d also like to talk about that cake’s icing and trimmings- what will make the dialogue we’re writing be fun and distinct and pop in our comic ...
RULES PART TWO: CONTINUITY AND DISRUPTION
HyenaHell at 12:00AM, March 17, 2017
Aight y'all, go ahead and fasten yer proverbial seat belts, on account of we got a lot of ground to cover with this one! Actually come to think of it there ain't really too many proverbs about seat belts; more like I'm stretching out a turn of ...
Memes
Banes at 12:00AM, March 16, 2017
A Meme is a comic, really. Pictures and words put together to get some kind of point across.
It's a fascinating phenomenon. I'm tempted to try to explain what they are, but the meme up top has reminded me not to attempt that.
Seeing them, whether I understand ...
Dialogue is a Paintbrush
Tantz_Aerine at 12:00AM, March 11, 2017
In any work of art where storytelling is concerned, dialogue (should) play a central part. The relatability of the characters hinges on how they behave, and a lot of that behavior is verbal, especially in movies, theatre and comics (but also books. And everything else.)
So how do we create ...
Rules, Part one: Five easy pieces
HyenaHell at 12:00AM, March 10, 2017
So last week we started off talkin' about rules and why we might need em, right? But what exactly do these rules apply to, ya might wonder. Ya might not wonder, actually, but too bad, I'ma tell ya anyway. We'll start where any comic starts: with your basic ...
Quackcast 313 - Technical techniques
Ozoneocean at 12:00AM, March 7, 2017 LISTEN!
Carrying on from last week's Quackcast discussion on tips and tricks for drawing and artwork, we jump again into the topic and THIS time we have Tantz Aerine on board to lend her perspective and tell us about even MORE little techniques to use to draw better. It ...
Show Us Where You Live
kawaiidaigakusei at 12:00AM, Feb. 27, 2017
In a recent forum topic discussion, moizmad invited everyone on the forums to share a photograph of home. This has opened up interesting topic of discussion in that Drunk Duck has a pretty diverse international user base (at least in the English speaking countries). It amazes me how randomly some ...
When the Hero Fails
Tantz_Aerine at 12:00AM, Feb. 25, 2017
Failure is the stepping stone to success. That’s what I teach my students and my clients, and it is true, right up there with “whatever doesn’t kill you makes you stronger”: If you learn why you failed, you won’t fail again the same way- and that brings ...