So, last week we talked about theme, and how it is generally expressed through the Protagonist in a given story, as they struggle through whatever type of conflict is appropriate to that tale. We had a few common examples of themes:
-Love conquers all
-The strongest or most determined will ...

Expressing Theme part 2
Banes at 12:00AM, March 5, 2020Religion in Fantasy
Tantz_Aerine at 12:00AM, Feb. 29, 2020
When we talk about religion in real life, assuming it's not taboo, there are a lot of different approaches. Technically, in real life there is no conclusive proof on the existence of God or non-existence of God. There can be a range of indications, evidence and anecdotal testimonials but ...
Placing the wrong building blocks | World building part 3
Emma_Clare at 12:00AM, Feb. 28, 2020
Last week, I expanded further on world building basics and what better way to end the trilogy than with a “what not to do!”. So here are some tips on what to avoid when building and writing your comic world.
Avoid the infodump
You’ve spent an age crafting the ...
Expressing Theme
Banes at 12:00AM, Feb. 27, 2020
We've talked before about theme in these Newsposts.
Many people know what a theme is, but just to set it up right, theme is what a story is about, on a deeper level. It's about the journey the character is taking. It's the larger “point” of the ...
Pixar’s Loop Will Send You on a Loop of Your Own
kawaiidaigakusei at 12:00AM, Feb. 24, 2020
Sitting back on a Friday evening, remote control in hand, I decided to watch one of the latest Pixar Animated short films. To me a short film is the perfect length of time (six to nine minutes) to tell a story with an exposition, rising action, climax, and resolution. They ...
When the Plot is Too Busy
Tantz_Aerine at 12:00AM, Feb. 22, 2020
The plot is the spine of your story, the scaffolding upon which everything will be placed in order to create a full experience for the audience to immerse themselves in- be it a movie or a comic or a novel.
Just like the spine, however, there is a limit to ...
World building basics (Part 2 - Society and culture)
Emma_Clare at 12:00AM, Feb. 21, 2020
Last week, I went into the basics of building your fictional worlds. We’re continuing on with our second instalment where we’ll dive a bit deeper into the nitty gritty of world building. Without further ado…
What’s your world’s system of government?
Politics plays a large role ...
QUACKCAST 466 - And then What
Ozoneocean at 12:00AM, Feb. 18, 2020 LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/
What happens to characters after the big action scene or climactic moment? This could be anywhere in the story but it's usually close to the end ...
The Day After
Tantz_Aerine at 12:00AM, Feb. 15, 2020
Given that it was Valentine's Day yesterday, and that is associated with a lot of special moments between couples, I thought we could talk about the Day After! What do you do on the Day After? Do you run to buy a pill or do you roll over and ...
Building basics (Part 1)
Emma_Clare at 12:00AM, Feb. 14, 2020
A key aspect to creating a story, be it a modern day slice-of-life, an epic space opera or a high fantasy saga, is the world in which the characters inhabit. Now there are lots of aspects to consider when building your story and, this week, we’ll be going into ...