Quackcast 339 - Communicate With Clothes

Ozoneocean at 12:00AM, Sept. 12, 2017

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Tantz Aerine did a great newspost the other day about how the clothing of comic characters can be used to communicate information and emotions just as much as any other element in your comic making arsenal. And that's what we discuss in this Quackcast! Clothing can communicate state ...

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Jump Scares and Inappropriate Laughter

kawaiidaigakusei at 12:00AM, Sept. 11, 2017



I think I spent my Saturday night the same way as plenty of other people did–in a movie theater watching a film based on a book by Stephen King (and No, I am not talking about The Dark Tower). It is still September since the last time I checked ...

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Single pages, larger issues and archive panic

Banes at 12:00AM, Sept. 7, 2017


SINGLE PAGES vs. The GREATER WHOLE

I'm at a nice place in my webcomic right now. Well, it's nice as the writer, at least.
The characters have a nice history now, with some adventures behind them, some established relationships, and a stable of supporting characters who can be ...



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Quackcast 338 - Shared DNA of ideas

Ozoneocean at 12:00AM, Sept. 5, 2017

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The saying goes that “Good artists copy, great artists steal”, it's attributed to various luminaries such as TS Elliot, Picasso, Tantz Aerine etc, but the important thing is the true meaning: there are very few original ideas, culture is built up out of inherited inspiration that is built ...

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Wardrobe Is a Tell

Tantz_Aerine at 12:00AM, Sept. 2, 2017




They say that the best and most important elements in visual arts, from movies to comics, are done well when the audience doesn’t quite notice them. And that is definitely true- research and plot development and world building are some of them about which I’ve already talked about ...


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QUACKCAST 337 - Interview with AmeliaP of Kings Club

Ozoneocean at 12:00AM, Aug. 29, 2017

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This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...

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QUACKCAST 336 - Side romance

Ozoneocean at 12:00AM, Aug. 22, 2017

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Romances don't always have to be the main focus of a story, infact you can have richer, more interesting romances if they occur in support of a bigger plot issue. It can lend them and the story more weight if they're in a secondary position. Characters can ...

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Damn Lies

Banes at 12:00AM, Aug. 17, 2017

I'm a bit obsessed with “before” versions of characters. Where they start. The damaged dude or dudette who shows up at the beginning of a story REALLY needing a change in their lives, and usually not knowing it.

Even when the plot kicks off, these folks often don't ...

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Quackcast 335 - Dialoguecast

Ozoneocean at 12:00AM, Aug. 15, 2017

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Dialogue is one of the most important elements for storytelling in most webcomics (there are exceptions). But dialogue is often hard for beginners, writing out imaginary conversations to push stories forward, show characterisation, or expositions are skills that don't come naturally! Banes has given us a helpful newspost ...

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How Much is Just Right when it Comes to Shock Value?

Tantz_Aerine at 12:00AM, Aug. 12, 2017



Having decided that shock value is needed in your comic and you must scare, disgust or generally traumatize your audience in some way in order to get the emotional reaction to serve your theme and your subject matter, how do you decide when and where to draw the line? (note ...

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