Quackcast 681 - Swords and armour

Ozoneocean at 12:00AM, April 2, 2024

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Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

Today we're talking about swords and armour, the reality of those things and their use in fiction. I've always had a bit of an interest in swords since I was a little kid because I ...


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QUACKCAST 537 - Historicity

Ozoneocean at 12:00AM, June 29, 2021

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Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

We have a chat about historicity in this Quackcast. What IS historicity? It's historical authenticity basically but a nicer way of saying it! It's pretty ...



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Heavy Metal

Ozoneocean at 12:00AM, July 7, 2019



Metal Hurlant: The Craziest Comic Book Series You Probably Never Heard About.
Comic books and graphic novels are considered by many an inherently American form of publication. They became popular in the English-speaking parts of the world (the US and the UK) in the 1930s and conquered the world in ...


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It’s the Mileage

Tantz_Aerine at 12:00AM, Feb. 3, 2018



A discussion at twitter (you should be there! If you haven’t looked for @Drunkduck you should, add DD and you’ll be added back!) brought to my attention a very subtle but very aesthetically and narratively pleasing element that, when we take the time as artists to factor it ...

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Talking is Action Too

Tantz_Aerine at 12:00AM, Oct. 28, 2017



Often in making webcomics, creators may try to have more action than discourse, as it tends to make the comic more visually interesting and give opportunities to avoid ‘talking head’ scenes.

However, I think that sort of conundrum is a potential trap that might prevent creators from truly making use ...



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Character Quirks

Tantz_Aerine at 12:00AM, March 25, 2017



So last time I talked about the little extras that can go into dialogue and how that dialogue can be presented on the page of your comic, so I was thinking today might be good to continue in that general trajectory and talk about little extras in your character design ...

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Some More Stuff on Dialogue

Tantz_Aerine at 12:00AM, March 18, 2017



So last week I talked about the basic principles of dialogue, so the recipe to the cake itself. But now I’d also like to talk about that cake’s icing and trimmings- what will make the dialogue we’re writing be fun and distinct and pop in our comic ...

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Accents, dialects, and different languages in comics

HippieVan at 12:00AM, Jan. 15, 2016



Accents, patterns of speech and the like can be a useful tool in introducing characters. In a film or tv show, a character's accent can immediately reveal the character's nationality or social background. And of course, we've all been conditioned by Hollywood movies to identify the bad ...

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FRIDAY NEWSPOST - Classic Comics

HippieVan at 12:00AM, June 20, 2014



Since ozoneocean and Banes are going to be talking about the future of webcomics in an upcoming quackcast (contribute here), I thought I would go the other way and talk about a bit about classic comics.

I first got into comics when I was a kid because of the stacks ...



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QUACKCAST Episode 130 - The art of comicbook movies

Ozoneocean at 12:00AM, June 25, 2013

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Summary:
Banes and I talk about some of our fave comic book movies! That is, comics that have made the creative transition to the medium of film. We missed out a LOT but what can you do? It's a popular field. We discuss many modern superhero comicbook films ...


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