Episode 441 - Cooperation = cool

Aug 26, 2019

Cooperation Vs Competition. For decades the mantra was competition is good: it produces progress and makes things better… Well that's actually false. Competition is what you're forced into as a response to limited resources, so you do what you have to to win, which mainly involves losing everything that doesn't serve that specific objective. Competition is massively harmful to progress in general, it ONLY helps you excel in one small area to massive cost. Think of it in terms of an Olympic sprinter: they become the fastest runner in the world, but to what point? Only the artificial structure of a sporting event… they spend years training, exercising, eating right, wasting a huge portion of their lives, creative, and intellectual potential on that one meaningless goal, and IF they achieve it they might get a bit of fame and money and a footnote in history because someone else will inevitably take their spot. More likely though they won't achieve the goal and instead be forgotten.

Topics and Show Notes

Evolution is another process that is commonly misunderstood to be a competition to produce better, faster, smarter, stronger creatures… this is absolutely incorrect. Evolution is the name we give for the process of change over time. That change happens in response to all sorts of factors: changing environment, climate, availability of resources, sex selection, disease, mutation, predation, diet, etc. It doesn't produce “better” creatures, it produces creatures that better suit their circumstances (if they're lucky). They can be weaker, slower, smaller, and stupider and still be superior if they fit better with their environment.
The “goal” of life isn't to “evolve”, it's to exist in balance and stability. When organisms don't have to respond to change it's THEN that they thrive. Humans are a great example of this: we're a cooperative pack species that's created millennia spanning culture and civilisation precisely because of our drive to cooperate: Our response to the pressure of change is to adapt through cooperation so that we do not have to evolve.

So how does this apply to webcomics? Hahaha! Listen to the Quackcast! ^_^
But seriously, communities like Drunk Duck emphasise cooperation over competition, although we do not enforce it! We're a community that wants to bring everyone ahead with us. Cooperation encourages diversity of opinion, style and approach. Competition on the other hand has the opposite effect in webcomics: only a few can get ahead, but the very worst part is that it limits diversity and instead results in comics, stories, styles, thinking and opinions that are all very much the same- they HAVE to be in order to compete for what their audiences like or the rules and requirements of their webhost. Which is why when you look at more competitive comic hosts you won't see better comics, you'll mainly just see comics that all look the same.

This week Gunwallace has given us the theme to Moonscapers: It’s back to the mid 80s with Beverly Hills Cop! Not really, but this bouncy electronica sound will make you think it is. It has a jaunty little sound, a nice fast rhythm and a little bit of reverb for that authentic feel. It puts you in mind of neon light effects and retro 1980s futurism -bright, angular, vast, and slightly unsettling.



Topics and shownotes

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Featured comic:
The Adventures Of Kevin Kid - https://www.theduckwebcomics.com/news/2019/aug/19/featured-comic-the-adventures-of-kevin-kid/

Featured music:
Moonscapers - https://www.theduckwebcomics.com/Moonscapers/, by Pencilz, rated T.

LINKS

Tantz's commie newspost XD - https://www.theduckwebcomics.com/news/2019/aug/23/cooperation-vs-competition-in-comics/

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/Banes/
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean

Episode 425 - Pay-off or rip-off?

May 6, 2019

3 likes, 0 comments

In this Quackcast we chat about set-ups. pay-offs, and rip-offs. To make your climaxes and endings more satisfying you have pay-offs for audience expectations: set them up in the story and pay them off at the end. If you fail to pay-off then you get a rip-off, it's pretty simple. Your audience will be really disappointed. That's not to say disappointing and unsatisfying ends to stories are wrong, not at all! Often those are fully intended. We're just talking about satisfying audiences, not “good” endings.

Episode 422 - Positive promotion and controversial characters

Apr 15, 2019

4 likes, 0 comments

The entire gang comes together today for two topics that were taken from recent newsposts: Emma Clare's Positive self promotion, and Tantz Aerine's Handling Controversial Characters. First up we chat about why it's always a great idea to sell yourself positively, NOT be arrogant or douchey, but rather by talking enthusiastically about what you genuinely love about your work and using that REAL and SINCERE enthusiasm to infect others with your love of what you do. Emma was mainly talking about the way you introduce your comics to friends and family but it definitely applies more broadly to self promotion in general: Don't try and get sympathy through self depreciation (oh, it's not very good…), and don't be an arrogant ass (My stuff is AWESOME!), rather you should just be honest about what you love about it (This story was so FUN to write!).

Episode 389 - Intimidating Baddies

Aug 14, 2018

4 likes, 2 comments

What makes bad guy intimidating? Tantz Aerine made a great newspost about the question, carefully outlining various key bad-guy properties like confidence, composure, efficiency, and amorality. Banes, Pitface, Tantz and I stomp ALL over that, traipsing about like drunken, muddy rugby players, as we blather on about our opinions of the idea and finish up with no idea what we're talking about...

Episode 285 - Ride the wave of the Anti-heroes

Aug 22, 2016

3 likes, 5 comments

Comedy anti-heroes are a great deal of fun. My faves are characters like Tankgirl and Flashman; they can be selfish, greedy, violent, lustful, out for their own needs first but they still manage to do the “right” thing and vanquish the bad guy along the way regardless, or a character like George Costanza from Seinfeld who's jealous, pathetic, cowardly and greedy but we still love him anyway because identify with him and root for him against the unloving forces of the universe. To be a GOOD comedy anti-hero you have to keep the audience on their side though and that can be a tricky balancing act, you have to surf a number of factors (especially in a long running project), since to actually BE an anti-hero they need to have things about them that an audience would normally despise, these need to be counteracted by things like sympathy and pathos, traits we strongly identify with, intelligence, luck, charm, humour, sexiness, coolness, allowing them to win sometimes, or even redeeming some of their anti-hero behaviours occasionally. Get that balance wrong and they can so easily completely lose audience favour and sour the rest of the story/show/film. Pitface, Tantz, and Banes weigh in on this with me. And there are more opinions in the forum thread from which this evolved. Gunwallace's musical theme this week was for Pestilent. It's thoughtful, haunting, reminds me a little of a classic horror film soundtrack. Pretty scary!

Episode 250 - Tradigital art - Digital VS Traditional

Dec 21, 2015

5 likes, 5 comments

There's not really a difference between digital and traditional art - art is art, your tools and media don't really matter, what's important is how its meant to be seen and what it's meant to be used for. But, people do like to discuss this though and so do we so that is exactly what we did! We opened the floor to people's opinions and experiences on the subject and everyone had their say. Gunwallace's theme for The Dragon Fists of Smorty Smythe reminds me strongly of The Journey of the Sorcerer by The Eagles!

Episode 236 - The Songcast/Drunkcast

Sep 14, 2015

4 likes, 0 comments

Pitface, Banes, Tantz Aerine and Ozoneocean reunited for a repeat of the legendary Drunkcast of Quackcast 137! Almost exactly 100 Quackcasts later we hit the booze again, but this time we had a goal to pursue with our drunken ramblings: music. We decided to talk about what themes inspire our comics, inspire us and represent our comic characters… and we came up with a LOT, too bloody much for me to link to dammit! We've also included all the links to the Quackcasts where themes for our comics appeared, AND Gunwallace has done the theme to Putrid Meat so it means ALL our comics have themes now!!! So enjoy our silly drunken chatting, this is who Drunk Duck Quackcasts are SUPPOSED to be!

Episode 231 - The importance of world building

Aug 9, 2015

8 likes, 6 comments

You always do a bit of world building in fiction, in some types of stories like alternative histories, fantasy and Sci-Fi you have to do a bit more, in things set in the real world you don't have to do nearly as much - maybe only limited to a few rooms, character occupations and relationships etc, rather than planets and political systems, but the point is you're always doing it. There are good ways to do world building and bad ways i.e. work out as many details as you need to but have that all behind the scenes, not introduced as a wall of text or long explanations on how things work. World building should inform you story and make it work seamlessly, not prop it up like a rickety scaffold. The topic of the importance of World Building was previously touched on a few years ago by Skoolmunkee and Kroatz for Quackcast 39, but things happened at that recording was lost to history, so now we approach it again with all new contributions, strident opinions, and points of view on the subject. Gunwallace did a cool theme for Red Velvet Requiem!


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