Episode 478 - Pity da fool!

May 11, 2020

Fools are an iconic character trope and I wanted to explore them. They're a lot more varied and interesting than is readily apparent. There's a LOT more too a fool than what something like TV tropes suggests, unless you get into the subtypes… And that's what we explored in this free-form discussion. I introduced the idea in the Patreon only video where Tantz, Banes, Pt and I try and get a handle on the idea for the first time, so that's a good behind the scenes insight into what goes on!

Topics and Show Notes

We worked out that there are many different kinds of fools. The classic idea of "The Fool" comes from King Leer where the fool speaks truth to power, like the little boy who tells the emperor that he's naked, or a lucky, untouchable character that succeeds regardless and gets automatic protection from those around them; reminiscent of the time when mentally disabled people were seen as being "touched by god".

They can be sidekicks like Barney on the Flintstones, or main characters like The Tick, or Maxwell Smart. They can be lovable rogues like Flashman or the famous Scaramouche character. They can be innocents like Andy from Parks and Rec, or they can have an altogether different purpose like Jerry in Parks and Rec: he's a sort of a court-Jester style fool but his role is to show the darker sides of the otherwise good characters as they make fun of him.

Who is your favourite fool? And do you make use of a fool in your work?

The musical feature this week that Gunwallace has given us is theme to Cragwater: Magical, bucolic fairy music. Lush green idyllic meadows on high mountains overlooking sunlit valleys, washed in golden brilliance, walled by faint purple mountains that fade into the distant hazy sky. A brook glitters at the centre as it bubbles and flows between the rocks and grass. This music evokes high places, greenery, and sunlight.



Topics and shownotes

Links

TV Tropes on The Fool - https://tvtropes.org/pmwiki/pmwiki.php/Main/TheFool

Featured comic:
SteveAndMelvin - https://www.theduckwebcomics.com/news/2020/may/05/featured-comic-steveandmelvin/

Featured music:
Cragwater - https://www.theduckwebcomics.com/Cragwater/, by TallFroyo , rated T

Special thanks to:
Pit Face - https://www.theduckwebcomics.com/user/PIT_FACE/
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 432 - How to get more readers

Jun 24, 2019

2 likes, 2 comments

Just Banes and I for this one! Today we have 3 topics: 1. Being positive and how that really helps us in online communication and social networking, as well as giving a boost to those we talk to- very important in comic communities. 2. How to get more eyes looking at your work. We always need to build our audiences! 3. Updates for drunk duck to modernise the site… We're going to have to raise a lot of money for this! How is the best way?

Episode 380 - Going back, retro style

Jun 25, 2018

3 likes, 0 comments

Retro is GOOoooooooooood! Damn good. Don't underestimate the power of retro. Old material and the past is where pure gold hides. Mine that stuff for all it's worth! But it can be overdone and when it is it's like warmed over fish and chips, it becomes tired and stale… Lets not talk about that though. What we chatted about here was the idea of mining your old work for good stuff. What was great, showed cool promise, or was some awesome but forgotten thing from your old comic work? You are perfectly free to revisit it, shine it up and impress the world. Many of the great artists and musicians of the world made their mark with that. Sometimes the world is not ready for your good stuff at the time you publish it, so many you're later you can go back and re-release it to one that is! Bands you to do that ALL the time. The past is a great place to look for inspiration. This week Gunwallace has given us the theme to Redneck: Bluegrass dubstep! Fast tasty beats, lyrical guitar and a bass that drops right onto your head! Disturbing, unsettling and yet strangely compelling.

Episode 377 - Your Best Work?

Jun 4, 2018

4 likes, 0 comments

In this Quackcast we're talking about your best work… Our best work in this case. What are YOU most proud off? Please share it with us so that we can promote it. We all talk about some of the projects that we think came out the best for us. For me it was Pinky TA 6 which came out 12 years ago now! But I'm really quite proud of the art on each new page. For Banes it was the “Pop goes the World” chapter of Typical Strange. For Pitface it was ALL of Putrid Meat. And for Tantz it's the movie that she was a writer on, 731. What is yours? Please tell us and give us a link. Describe the work you're most proud off and why you're most proud of it. This week Gunwallace has given us the theme to Captain Galactose. Fast, frenetic side scroller beat-em-up action! This tune slams into you, rolling with a flurry of quick punches and kicks, overwhelming you in seconds and moving onto the next levelboss!

Episode 337 - Interview with AmeliaP of Kings Club

Aug 28, 2017

5 likes, 7 comments

This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!

Episode 325 - walk the line

May 29, 2017

3 likes, 1 comment

In this Quackcast we cover the Importance of good linework in comics and different line techniques such as Herge's Ligne claire, the traditional thick line for characters and thin for everything else as exemplified in the work of Mucha, variable line widths as in Manga, solid blacks like in American comics, and complex lines like Durer or Hyena Hell. I really seriously thought I could get an entire Quackcast out of the concept and techniques of linework, but honestly I was struggling… Okay, so linework constitutes the skeleton that most comics are built on, with the notable exception of painted comics, photo comics, 3D and vector comic among others… But for most comics line is a pretty essential element. There are a lot of different techniques involved in the use of lines. Herge popularised “ligne claire”, which means that all lines have the same thickness and that there's no line shading. A popular style that I was taut was to have thick lines around characters and overlapping elements, with thin lines for internals and backgrounds. This is popular in a lot of manga, US comics and famously the work of Alphonse Mucha. Part of my technique on Pinky TA involves making my lines grey, so that when I set the line layer to “multiply”, the lines take on some of the background colours beneath them and don't show up as darkly as traditional black lines. The work of Hyena Hell on the Hub is interesting for her use of very complex internal shading line to build up texture and shapes, this can also be seen in the works of Albrecht Durer. Manga is notable for its extensive use of very stylised shading, crisp lines and the use of variable line widths for outlines, while American comics make heavy use of solid blacks for areas of shadow, basically extending the width of the line as far and as solidly as it can go. How do YOU approach your linework? The music for this week by Gunwallace is for The Wallachian Library. It's a dark, black future sounds, neon glows, pulses of energy and ideas, vectors and virtual circuits.Sorry, no link to this comic, the user deleted it from the site.

Episode 254 - Sexism in your OWN work?k

Jan 18, 2016

2 likes, 0 comments

OMFG you sexist PIG! Heh… today we talk about trying to recognise sexism in your OWN work, what to do about it, and WHY. It turns out it can be very hard to do, and if you DO acknowledged it the instinct is to rationalise it away, justify it, or just try and brazen it out in some kind of old fashioned, largely embarrassing, display. I frequently do all three. How do we spot it? Well the Bechdel test isn't that useful, that's better for looking at broad trends not giving specific works a pass/fail - sexy outfits is one thing, if females are dressed minimally or in tight gear in CONTRAST to the males or vice versa - females ONLY having old stereotype roles (maiden/mother/whore archetypes, secretary, nurse, victim, maid etc), though this is context sensitive, i.e. it's more forgiveable if you're doing a historical story or something stylised like a fairytale or a noire story - Gender balance is another thing, it's context sensitive because certain stories will naturally have more of one gender (WW2 submarine crew, Girl's school, a prison story etc), and you don't have to have an exact balance anyway but it's definitely something to THINK about because there is no reason most stories should feature a majority of male characters and a minority of females. WHY should you think about it? Why should you care? Well the audience for almost ALL types of stories, be they action adventure, romance, Scifi, fantasy, historical, even porn, is getting close to 50/50 between men and women these days (maybe it always was?), it really doesn't make sense to alienate or belittle half your audience just because you like to cling to older ways of doing stuff. Gunwallace's theme this week reminds me of a cross between the Knightrider theme and Gunship- it's VERY retro-future. It's the theme to DDSR, a comic with cool custom “sprites”, AKA pixel-art.

Episode 227 - Biggest webcomicing mistakes

Jul 13, 2015

5 likes, 9 comments

Webcomicing is a learning process, you build on your knowledge and skills as you go, comics can take years to complete and your audience is usually pretty forgiving… Well learning is all about making mistakes and if you're like the people who contributed to this Quackcast, you make a hell of a lot of them! But hopefully you learn from them, or even better; learn from the mistakes of others. That's what this Quackcast was all about; sharing your biggest webcomicing mistakes. None of us are immune to them. They can be borne of hard to break bad habits, lack of experience or skill, or just plain stubbornness. If you make any that you'd like to tell us about, just share them in the comments bellow. I hope you'll enjoy the lovely Dance of the Sugarplum Fairy/Harry Potter-esque style musical theme for Wizarding Along The Way by Gunwallace!


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