Often in making webcomics, creators may try to have more action than discourse, as it tends to make the comic more visually interesting and give opportunities to avoid ‘talking head’ scenes.
However, I think that sort of conundrum is a potential trap that might prevent creators from truly making use ...
Talking is Action Too
Tantz_Aerine at 12:00AM, Oct. 28, 2017Time for an Upgrade?
kawaiidaigakusei at 12:00AM, Oct. 2, 2017
When I first started drawing comics in 2007, I had a desktop computer that was mainly used for essay writing and reading webcomics. I had very little drawing programs installed and MS Paint was the program I used for lettering! There was a problem, if I had too many programs ...
How Much is Just Right when it Comes to Shock Value?
Tantz_Aerine at 12:00AM, Aug. 12, 2017
Having decided that shock value is needed in your comic and you must scare, disgust or generally traumatize your audience in some way in order to get the emotional reaction to serve your theme and your subject matter, how do you decide when and where to draw the line? (note ...
Constructing Your Fantasy World Rigging
Tantz_Aerine at 12:00AM, July 22, 2017
Every building needs a skeleton in place before building begins, so that the end product will be sound. It’s no different with fantasy world building: before you begin gathering and using your story’s bricks and mortar (= the research) you need to have the world’s skeleton, or rigging ...
Quackcast 324 - The *Bleeping*cast!
Ozoneocean at 12:00AM, May 23, 2017 LISTEN!
In this Quackcast we discuss the interesting notion that censorship can actually be a positive force for creation. Sometimes working WITHIN restrictions of censorship can make you more creative and your work a lot more individual, special and more interesting. I came to this subject after reading a review ...