The Power of Comments

Tantz_Aerine at 12:00AM, Sept. 23, 2017



Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.

But in the age of the internet and webcomics, where comics are updated page by page ...



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Objectification

Ozoneocean at 12:00AM, Sept. 22, 2017



This is mainly an issue with female characters…
But what IS objectification?
Objectification is when you rob a character of traits that make them human and turn them into something closer to an object.

One common view, that I feel is in error, is that characters are objectified by how ...





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QUACKCAST 337 - Interview with AmeliaP of Kings Club

Ozoneocean at 12:00AM, Aug. 29, 2017

LISTEN!

This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...

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Drawing Attention #4

Ozoneocean at 12:00AM, Aug. 18, 2017



This time out I wanted to talk about superhero comics again and turn the spotlight onto the one that was responsible for me discovering Drunkduck in the first place…Dasien.

Over the years the comic has become slightly entwined with my own comic, but always they have remained the own ...



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Figuring it out

Ozoneocean at 12:00AM, Aug. 4, 2017



Let's talk figure drawing again.
We've discussed this in the past but it's ALWAYS worth talking about. In fact one of the lost Quackcasts was on this very subject.

Figure drawing isn't easy, you need constant practise to maintain the skill. If you neglect it degrades ...




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WRITING A SCENE

Banes at 12:00AM, Aug. 3, 2017

WRITING A SCENE


Here are some thoughts on writing that smallest unit of a story: the scene.


First off, what is a scene? What defines that little mug?

It's Change.

Something changes between the beginning and end of a scene.

Here's a way to write one if you ...











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Where do you get your design inspiration?

Ozoneocean at 12:00AM, July 21, 2017



When you're just starting out, coming up with good designs is pretty simple, but when you've been doing it for a while or it's your job, you run out of easy ideas- you've picked all the low hanging fruit. What do you do then?
This applies ...


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What IS a Quackcast anyway?

Ozoneocean at 12:00AM, July 1, 2017



Every week I do a newspost about “this week's Quackcast”, but what IS that?
Well, it's pretty simple: it's the official Drunk Duck podcast!
We've been recording these every week (pretty much) since 2010! We talk about the site, drawing, comicing, story and writing techniques, pop-culture ...



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Improve Your Drunk Duck Award Winning Game By Creating a For Your Consideration Page!

kawaiidaigakusei at 12:00AM, June 26, 2017


FYC Examples by usedbooks and Whirlwynd

In less than one week, voting will open for the 2017 Drunk Duck Awards. In the past, the initial voting comes in the form of a Google Doc where you fill in nominations for comics that are the best fit for each category. Once ...


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Gimme Five

Banes at 12:00AM, June 22, 2017

Gimme Five - Senses in comics

Comics are a one-sense medium. Or web comics are, at least. I suppose print comics have a physical touch sensation, as my ink-stained and paper-cutted fingers can attest.

But I'm talking about In-Story sensation. Sight is the only sense automatically being engaged in a ...



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