PART THREE!
“I wouldn't give this guy's problems to a monkey on a rock!”
-David Letterman
Part One:
http://www.theduckwebcomics.com/news/2017/may/10/the-comedy-plot-toolbox-edition-part-one/
Part Two:
http://www.theduckwebcomics.com/news/2017/may/17/the-comedy-plot-toolbox-edition-part-two/
The Story so far…
Who is the Hero
What Does ...
The Comedy Plot, Toolbox Edition (part three)
Banes at 12:00AM, May 25, 2017Quackcast 324 - The *Bleeping*cast!
Ozoneocean at 12:00AM, May 23, 2017 LISTEN!
In this Quackcast we discuss the interesting notion that censorship can actually be a positive force for creation. Sometimes working WITHIN restrictions of censorship can make you more creative and your work a lot more individual, special and more interesting. I came to this subject after reading a review ...
Movie Inspirations for Comics
Tantz_Aerine at 12:00AM, May 13, 2017
So I’m worrying I might be boring the hell out of all of you with Jung and archetypes and odd archaic symbols and mystical imagery cryptography of late…
So here’s something a bit more fun that’s been rolling around in my head as I was gathering up ...
Yin and Yang – Creation and Deluge: Archetypal Motifs part 3
Tantz_Aerine at 12:00AM, May 6, 2017
Who hasn’t seen this ubiquitous symbol? It’s one of the most typical motifs signifying the balance between opposing forces in the world- but also the ever alternating phases of destruction and creation, of overwhelming overturning of the status quo so the new can be created.
And that is ...
Archetypal Motifs (Carl Jung, part 2): Apocalypse
Tantz_Aerine at 12:00AM, April 29, 2017
Starting with Jung’s archetypal motifs, I think it’s best to remind why they’re called ‘archetypal’ first:
Archetypal motifs replicate themselves in stories across time and culture, in all human endeavors to create.
Motifs in general are tokens in a story that appear several times and symbolize something ...
Dialogue is a Paintbrush
Tantz_Aerine at 12:00AM, March 11, 2017
In any work of art where storytelling is concerned, dialogue (should) play a central part. The relatability of the characters hinges on how they behave, and a lot of that behavior is verbal, especially in movies, theatre and comics (but also books. And everything else.)
So how do we create ...
PHOTOCOMICS
Banes at 12:00AM, March 9, 2017
Image by Gunwallace, from Utterly Rucked, found here on the Utterly Drunk Duck!
Photocomics
My somewhat undisciplined, regularly wandering mind went, awhile back, to the possibility of doing photocomics instead of drawn ones.
Of course, my fanciful thoughts hit a wall after realizing the amount of WORK that goes into ...
Buck the System Imagery
Tantz_Aerine at 12:00AM, March 4, 2017
So I suppose it is no secret I like activism, standing up for a cause and giving it your all no matter what. From my comics to my actual life I have been doing so.
But what about the imagery that gets such a thing across to an audience in ...
Them's the rules, bub.
HyenaHell at 12:00AM, March 3, 2017
Well last week we had chaos and disruption, so reckon it's high time we reestablished some order around here. And to do that ya need rules, right?
Rules. Yeah… Oh boy.
Well fine, we ain't got to call it “rules”; we can think of it as a set ...