Quackcast 344 - Active/Reactive characters

Ozoneocean at 12:00AM, Oct. 17, 2017

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Some characters are active and others are reactive. Reactive characters mostly only react to things rather than make them happen so they can be very boring if not done right! Active characters are the ones that drive events by doing things and making stuff happen, these characters grab your ...

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Active vs. Reactive Characters

Tantz_Aerine at 12:00AM, Oct. 14, 2017



In stories there are always protagonists and antagonists. And sometimes it’s the protagonists that are more interesting while others it’s the antagonists that steal the scene. Very rarely, it is both.

In all the wide versatility and range between characters, what is the common feature of interesting, memorable ...



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NEVER ENOUGH TIIIIMME

Ozoneocean at 12:00AM, Oct. 13, 2017
tags: management, time



The funny thing about time is that it only goes in one direction and it goes faster and faster as you age. What at first seems like a broad, deep, slowly meandering river becomes a narrow, fast flowing, gushing torrent the older you get: there's just never enough time ...

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Heavy Meta

Banes at 12:00AM, Oct. 12, 2017
tags: meta



I'm not generally a fan of ‘spoofs’ or parodies. There are a few greats of course, like Young Frankenstein, but even the well-regarded ones like the Naked Gun series back in the day aren't ones I was ever crazy about. There are some funny jokes and good performances ...

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FEATURED COMIC --> Journey Through NhauWe

Ozoneocean at 12:00AM, Oct. 4, 2017



There's some troubled relationships amongst the tribe… when you're hunter gatherers living in a lush green forest full of dangerous animals, irresponsible behaviour could mean death! Harp isn't making many friends with her impulsive devil-may-care ways, riding a wolf-like gruuf through the middle of the hunting party ...

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Quackcast 341 - Objectification and porn

Ozoneocean at 12:00AM, Sept. 26, 2017

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In this Quackcast we chat about how objectification can rob the humanity from a character and turn them into a meaningless object which can in turn alienate your audience by making your work less relatable, but with things like porn where character is less important than the on screen ...

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Character Development and a Captivating Storyline OR Stunning Graphics?

kawaiidaigakusei at 12:00AM, Sept. 25, 2017


Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.

One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...


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The Power of Comments

Tantz_Aerine at 12:00AM, Sept. 23, 2017



Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.

But in the age of the internet and webcomics, where comics are updated page by page ...



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Quackcast 339 - Communicate With Clothes

Ozoneocean at 12:00AM, Sept. 12, 2017

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Tantz Aerine did a great newspost the other day about how the clothing of comic characters can be used to communicate information and emotions just as much as any other element in your comic making arsenal. And that's what we discuss in this Quackcast! Clothing can communicate state ...

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Designing your Characters

Tantz_Aerine at 12:00AM, Sept. 9, 2017




So you have your kick ass story ready, you’ve researched your world well and feel comfortable in it, and you have an awesome set of personalities to equip your characters that will propagate your story (or complement it if the plot is story driven).

The only thing left to ...




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