LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/s?fid=224306&refid=stpr
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/
How many characters is too many? Ensemble casts can be fun and the interaction between characters can be more interesting than the actual plot ...
Quackast 399 - How many characters is too many?
Ozoneocean at 12:00AM, Nov. 6, 2018Quackast 398 - The sum of all Fears
Ozoneocean at 12:00AM, Oct. 30, 2018
LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/s?fid=224306&refid=stpr
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/
This week in the Quackcast we were going to talk about fear in general. What are we afraid of? Why do we like or ...
Quackast 397 - Horror Comics
Ozoneocean at 12:00AM, Oct. 23, 2018
LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/s?fid=224306&refid=stpr
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/
Fear: What are we afraid of? Why do we like or do not like media that may reflect these fears or lead us to ...
Having a chat - Planning good dialogue
Emma_Clare at 12:00AM, Oct. 19, 2018
If there is one thing about your comic you will want to nail it is the manner in which the character’s speak to one another. When it comes to creating good and effective conversation you have to keep in mind two things.
1) Does the dialogue progress the story ...
Quackast 394 - Nostalgia, creative fuel?
Ozoneocean at 12:00AM, Oct. 2, 2018 LISTEN!
Nostalgia! - Where does it fit in the creative process? People are the product of their influences. For a lot of us the strongest influences happen when we're growing up and learning about the world and all the things IN it for the first time. As you get older ...
Quackast 393 - Set the scene!
Ozoneocean at 12:00AM, Sept. 25, 2018 LISTEN!
In THIS Quackcast we chat about shots! The kind you get from a camera… Long short, bird's eye view, worm's eye view, high angle, low angle, wide angle, fish eye, close up, ultra close up… You can use them to set the pace of the narrative, increase ...
When you hate your characters!
Emma_Clare at 12:00AM, Aug. 31, 2018
You’ve gone through the arduous process of fleshing out your world, the themes and the lore and you’re standing back looking at your shining new playground; but there is a blight standing right in the centre that you can no longer ignore. You hate your characters. Maybe it ...