Six weeks ago, at the end of my article titled “Psychopomps and Death Personified”, I asked the question: Can you think of any examples of the personification of Death in a comic? How about on Drunk Duck (Yes, you can plug your own comic)?
Much to my delight, fellow community ...
HAPPY HALLOWEEN, 2017!
kawaiidaigakusei at 12:00AM, Oct. 30, 2017Horror Minus Horror
Banes at 12:00AM, Oct. 19, 2017It's time for horror talk!
I was just watching a discussion by the red letter media dudes about one of my favorite horror flicks, The Re-Animator.
https://www.youtube.com/watch?v=NAPeMftLe_o
They addressed something I've talked about before, and still agree with.
A horror story can ...
How the Dominoes Fall - Tragedy
Tantz_Aerine at 12:00AM, Oct. 7, 2017
I have made comics’ storylines both ways- flying by the seat of my pants and meticulously scripting everything. So I feel I’m in a position to say that while both methods are valid and extremely fun, the latter one has one advantage over the former: it can make the ...
Doing sexy artwork
Ozoneocean at 12:00AM, Oct. 6, 2017
How do you feel when creating sexy artwork or writing sexy scenes for your comic?
This topic came to my mind because of a thread MegaRdaniels started in the DD forums: “Writing Sexualized Pages in your Comic” - http://www.theduckwebcomics.com/forum/topic/177742/.
People had very different responses to ...
That Damn Amnesia
Tantz_Aerine at 12:00AM, Sept. 30, 2017
Amnesia is a very frequently used plot device in narrative works, especially in genres like romance or mystery or melodrama. It’s a perfect way to achieve either of the following (or all):
(a) Draw out a story that should have wrapped up already
(b) Reuse a character’s ‘naïve ...
Diminishing Returns
Banes at 12:00AM, Sept. 28, 2017
Emotional Charges and Diminishing Returns
Many writing methodologies suggest mapping out the emotional change of each scene. The scene either starts positive, and goes to either negative or “extra positive”, or starts negative and goes to positive or “extra negative” by the end of the scene.
So if a lovelorn ...
Character Development and a Captivating Storyline OR Stunning Graphics?
kawaiidaigakusei at 12:00AM, Sept. 25, 2017
Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.
One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...
The Power of Comments
Tantz_Aerine at 12:00AM, Sept. 23, 2017
Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.
But in the age of the internet and webcomics, where comics are updated page by page ...