The funny thing about time is that it only goes in one direction and it goes faster and faster as you age. What at first seems like a broad, deep, slowly meandering river becomes a narrow, fast flowing, gushing torrent the older you get: there's just never enough time ...

Heavy Meta
Banes at 12:00AM, Oct. 12, 2017
I'm not generally a fan of ‘spoofs’ or parodies. There are a few greats of course, like Young Frankenstein, but even the well-regarded ones like the Naked Gun series back in the day aren't ones I was ever crazy about. There are some funny jokes and good performances ...
FEATURED COMIC --> Journey Through NhauWe
Ozoneocean at 12:00AM, Oct. 4, 2017
There's some troubled relationships amongst the tribe… when you're hunter gatherers living in a lush green forest full of dangerous animals, irresponsible behaviour could mean death! Harp isn't making many friends with her impulsive devil-may-care ways, riding a wolf-like gruuf through the middle of the hunting party ...
Quackcast 341 - Objectification and porn
Ozoneocean at 12:00AM, Sept. 26, 2017 LISTEN!
In this Quackcast we chat about how objectification can rob the humanity from a character and turn them into a meaningless object which can in turn alienate your audience by making your work less relatable, but with things like porn where character is less important than the on screen ...
Character Development and a Captivating Storyline OR Stunning Graphics?
kawaiidaigakusei at 12:00AM, Sept. 25, 2017
Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.
One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...
The Power of Comments
Tantz_Aerine at 12:00AM, Sept. 23, 2017
Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.
But in the age of the internet and webcomics, where comics are updated page by page ...
Quackcast 339 - Communicate With Clothes
Ozoneocean at 12:00AM, Sept. 12, 2017 LISTEN!
Tantz Aerine did a great newspost the other day about how the clothing of comic characters can be used to communicate information and emotions just as much as any other element in your comic making arsenal. And that's what we discuss in this Quackcast! Clothing can communicate state ...
Designing your Characters
Tantz_Aerine at 12:00AM, Sept. 9, 2017
So you have your kick ass story ready, you’ve researched your world well and feel comfortable in it, and you have an awesome set of personalities to equip your characters that will propagate your story (or complement it if the plot is story driven).
The only thing left to ...
QUACKCAST 337 - Interview with AmeliaP of Kings Club
Ozoneocean at 12:00AM, Aug. 29, 2017 LISTEN!
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...