Pacing and Thumbnails

Emma_Clare at 12:00AM, Nov. 2, 2018


Source: Comic Fury

Thumbnailing is a crucial part of the comic making process as it allows you to sort out your pacing and dialogue over the course of a chapter or issue, however, it is often a step that is missed by a lot of creators particularly those learning how ...


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Quackast 393 - Set the scene!

Ozoneocean at 12:00AM, Sept. 25, 2018

LISTEN!

In THIS Quackcast we chat about shots! The kind you get from a camera… Long short, bird's eye view, worm's eye view, high angle, low angle, wide angle, fish eye, close up, ultra close up… You can use them to set the pace of the narrative, increase ...

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Give it Your Best Shot

Banes at 12:00AM, Aug. 30, 2018

Ironically, no picture this time…and it's a Newspost about pitchers!


Beyond writing our stories and characters, figuring out our plots and dialogue and character design, and all the other stuff that goes into creating a comic, we have to choose our shots. Our camera angles.

Very much like ...




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A Trilogy in Reverse

kawaiidaigakusei at 12:00AM, July 16, 2018



I spent the weekend doing something I have wanted to do for quite sometime: having a midnight pizza party while watching the early 1990s Teenage Mutant Ninja Turtle movies with the Jim Henson turtle costumes. Yes, the turtles were a thing when Vanilla Ice was still household name, but what ...

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FEATURED COMIC --> Sky Commander

Ozoneocean at 12:00AM, May 2, 2018



Straight from the pens of Darryl Hughes and Monique MacNaughton comes SKY COMMANDER! It's WW2, racing through the skies over Berlin is a brave man all dressed in leather with a streamlined shiny helmet on his head and a rocket pack strapped to his back, taking down German fighterplanes ...

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Active vs. Reactive Characters

Tantz_Aerine at 12:00AM, Oct. 14, 2017



In stories there are always protagonists and antagonists. And sometimes it’s the protagonists that are more interesting while others it’s the antagonists that steal the scene. Very rarely, it is both.

In all the wide versatility and range between characters, what is the common feature of interesting, memorable ...



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The Character Archetypes (Jungian Archetypes Part 5)

Tantz_Aerine at 12:00AM, June 17, 2017



So we come to the end of this long litany of presentations on Jung’s assorted archetypes that craftsmen of the narrative arts have used since time immemorial to weave their yarns.

And what better way to end with the crowning jewel in every story, from books to movies to ...



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ART IMITATES LIFE IMITATES ART

HyenaHell at 12:00AM, May 19, 2017



As all y'all probably are well aware, I am a hilarious genius. All cartoonists are hilarious geniuses; we have to be! Well, half the time anyway- the other half we spend hating ourselves and overcompensating for our inadequacies. It's a storied and well-documented tradition dating back to the ...

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Movie Inspirations for Comics

Tantz_Aerine at 12:00AM, May 13, 2017



So I’m worrying I might be boring the hell out of all of you with Jung and archetypes and odd archaic symbols and mystical imagery cryptography of late…

So here’s something a bit more fun that’s been rolling around in my head as I was gathering up ...



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