They say that the best and most important elements in visual arts, from movies to comics, are done well when the audience doesn’t quite notice them. And that is definitely true- research and plot development and world building are some of them about which I’ve already talked about ...

Wardrobe Is a Tell
Tantz_Aerine at 12:00AM, Sept. 2, 2017QUACKCAST 337 - Interview with AmeliaP of Kings Club
Ozoneocean at 12:00AM, Aug. 29, 2017 LISTEN!
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...
Romance As a Side Dish
Tantz_Aerine at 12:00AM, Aug. 19, 2017
The other day I read a very interesting post by our very own Vickie of Used Books where she was talking about Romance. And what caught my eye the most was her description of the driving force behind romance stories as “relationship-driven conflict”- a very succinct way to put it ...
Damn Lies
Banes at 12:00AM, Aug. 17, 2017I'm a bit obsessed with “before” versions of characters. Where they start. The damaged dude or dudette who shows up at the beginning of a story REALLY needing a change in their lives, and usually not knowing it.
Even when the plot kicks off, these folks often don't ...
Constructing Your Fantasy World Rigging
Tantz_Aerine at 12:00AM, July 22, 2017
Every building needs a skeleton in place before building begins, so that the end product will be sound. It’s no different with fantasy world building: before you begin gathering and using your story’s bricks and mortar (= the research) you need to have the world’s skeleton, or rigging ...
Improve Your Drunk Duck Award Winning Game By Creating a For Your Consideration Page!
kawaiidaigakusei at 12:00AM, June 26, 2017The Character Archetypes (Jungian Archetypes Part 5)
Tantz_Aerine at 12:00AM, June 17, 2017
So we come to the end of this long litany of presentations on Jung’s assorted archetypes that craftsmen of the narrative arts have used since time immemorial to weave their yarns.
And what better way to end with the crowning jewel in every story, from books to movies to ...