Three things happened that inspired me to write this article.
1) When reviewing an episode we recently completed for one of our comics, I realised I had missed a key character design aspect of one of our boys. Although it was not egregious, I did notice it, and it has ...
Making mistakes in your art
Emma_Clare at 12:00AM, Aug. 20, 2021Staying Organized
damehelsing at 12:00AM, Aug. 15, 2021
It’s no secret that having a healthy work life revolving around your webcomic could be because of organization.
Staying organized can help you understand where your characters are, the path they’re taking and their part to play in the story, and that could eventually help you figure out ...
Reanimating creativity with a one-shot
Emma_Clare at 12:00AM, Aug. 13, 2021
The beauty of writing a one-shot or short story is that it is self contained. It is a stand alone creative piece that gives you license to play with a new writing style, drawing aesthetic or explore a level of detail you may not be able to sustain over a ...
Changing the World
damehelsing at 12:00AM, Aug. 8, 2021
I think a lot of us have dreams of growing up and changing the world. Impacting it in some great way. Or if you’re villain type, maybe in a bad way.
Anyway, now that I got your attention with changing the world.
I’m not talking about changing “our ...
Interviewing Miranda of "Into the Swell"
damehelsing at 12:00AM, July 25, 2021
Hello ducklings! I’m back with another interview, and this time we’ve got our wonderful sea captain Miranda! So, Captain Miranda, please introduce yourself!!
Miranda: Hello ducklings! I'm Miranda! I'm a full time computer engineer and in my spare time I enjoy baking, doing puzzles, playing video ...
Speaking in tongues - Character voice
Emma_Clare at 12:00AM, July 23, 2021
Designing memorable characters doesn’t just stop at their appearance. The manner in which they speak and use body language is integral to building a full picture of who they are as a character as well as how others react to them. Here are some tips on how to make ...
Reverse Engineering Conflict Part One
Banes at 12:00AM, July 22, 2021
Reverse-Engineering Conflict in a Story
part one
Conflict is the basic material of a scene, and of a story. I've talked a lot over the years about structure and genre, and how all that stuff can work.
Another way to create a new story, and new characters, is to ...
The Early Nineties Obsession with Radioactive TV Shows
kawaiidaigakusei at 12:00AM, July 19, 2021
Photo: Attack of the Killer Tomatoes TV Series (1990)
A click of the remote would tune into mutant turtles riding a pizza shooter while commercials for Nickelodeon Gak and Floam consumed the screen. It was a real zany time to grow up in the early nineties thanks to the creative ...
Why you should edit at every step
Emma_Clare at 12:00AM, July 16, 2021
There are many steps involved in creating comics. From planning to plotting, writing, scripting, sketching, pencils, inks or colour, not to mention everything in between! With so many balls in the air, it’s important to take a step back and make time to review. At each stage, where possible ...
Intrigue and Scheming
Tantz_Aerine at 12:00AM, July 3, 2021
Who doesn't love a good intrigue, some scheming in the shadows, some low chuckling behind a curtain?
The author.
It's the author that doesn't love it. Or rather, the sheer background work that needs to go into writing a good scheming plot, counter plot, and the whole ...