The 2017 Drunk Duck Award Season is Officially Here!

kawaiidaigakusei at 12:00AM, April 3, 2017
tags: 2017, Awards, Drunk, Duck



Niccea has unveiled the 2017 DD Awards and needs your help.

Topics for discussion:
How do we want to handle “For Your Consideration” submissions.
Do any categories need to change?

Also, I would like to have a strong partner to help me out for these awards. There might be long ...







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Character Quirks

Tantz_Aerine at 12:00AM, March 25, 2017



So last time I talked about the little extras that can go into dialogue and how that dialogue can be presented on the page of your comic, so I was thinking today might be good to continue in that general trajectory and talk about little extras in your character design ...

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START AS YOU MEAN TO GO ON

HyenaHell at 11:17PM, March 23, 2017



Every now and again, an acquaintance or friend who ain't as deep in comics culture and creation as I am (which is to say they ain't really got much of an idea about comics but have seen the Sunday funnies page and know that Batman is a thing ...

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Jonathin Quackup Kickstarter: Issue #2 - Cat Warriors Capture Our Hero!

kawaiidaigakusei at 12:00AM, March 20, 2017



QUACKUP #2 is now available on Kickstarter!
 Thank you everyone for making QUACKUP #1 a success with over 4 thousand copies released! 

We are offering more personalized edition covers! Plus ad space, alternate covers, the Quackup game app, and more!

Overview

The Jonathin Quackup series takes place in a dying ...





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Some More Stuff on Dialogue

Tantz_Aerine at 12:00AM, March 18, 2017



So last week I talked about the basic principles of dialogue, so the recipe to the cake itself. But now I’d also like to talk about that cake’s icing and trimmings- what will make the dialogue we’re writing be fun and distinct and pop in our comic ...

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RULES PART TWO: CONTINUITY AND DISRUPTION

HyenaHell at 12:00AM, March 17, 2017



Aight y'all, go ahead and fasten yer proverbial seat belts, on account of we got a lot of ground to cover with this one! Actually come to think of it there ain't really too many proverbs about seat belts; more like I'm stretching out a turn of ...

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Rules, Part one: Five easy pieces

HyenaHell at 12:00AM, March 10, 2017



So last week we started off talkin' about rules and why we might need em, right? But what exactly do these rules apply to, ya might wonder. Ya might not wonder, actually, but too bad, I'ma tell ya anyway. We'll start where any comic starts: with your basic ...

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Them's the rules, bub.

HyenaHell at 12:00AM, March 3, 2017



Well last week we had chaos and disruption, so reckon it's high time we reestablished some order around here. And to do that ya need rules, right?

Rules. Yeah… Oh boy.

Well fine, we ain't got to call it “rules”; we can think of it as a set ...





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A river in Egypt

Banes at 12:00AM, Feb. 23, 2017



A character will stay stuck in their ways if they can, just like a real person tends to. It takes effort to move forward and achieve things. And we resist.

In the beginning of a story, a character might feel comfortable where they are, but they are usually incomplete in ...



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Adapting Myth to Modernity (part 2)

Tantz_Aerine at 12:00AM, Feb. 18, 2017



So last week I’d started talking about the reincarnation upon reincarnation of myth and legend into modern sequential and narrative art- and got some pretty insightful comments on why it persists for millennia (it is said that Euripides adapted the legend of Medea himself in order to make it ...

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