Character Quirks

Tantz_Aerine at 12:00AM, March 25, 2017



So last time I talked about the little extras that can go into dialogue and how that dialogue can be presented on the page of your comic, so I was thinking today might be good to continue in that general trajectory and talk about little extras in your character design ...

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Dialogue is a Paintbrush

Tantz_Aerine at 12:00AM, March 11, 2017



In any work of art where storytelling is concerned, dialogue (should) play a central part. The relatability of the characters hinges on how they behave, and a lot of that behavior is verbal, especially in movies, theatre and comics (but also books. And everything else.)

So how do we create ...



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Adapting Myth to Modernity (part 1)

Tantz_Aerine at 5:03AM, Feb. 11, 2017



In a chat where we were discussing our comics, Pit-Face told me that if Bones from Putrid Meat is Odysseus, then Blitzov from Epic of Blitzov is Gilgamesh. And that very solid analogy of the two characters’ function in her stories, got me thinking about how myth of all sorts ...

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Quackcast 309 - boring action scenes

Ozoneocean at 12:00AM, Feb. 7, 2017

LISTEN!
*Art by Ozoneocean

What makes an action scene boring? Action scenes should be exciting and fun, but often it's just the opposite!
In this Quackcast we discuss the topic of Tantz's newspost from the other day and tackle this hard question.
These were Tantz's conclusions:
- You ...





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Boring Heroes, Fun Villains

Tantz_Aerine at 12:00AM, Feb. 4, 2017



It’s something so often encountered and/or mentioned in stories (be they comics or novels or film) that it’s becoming in itself a cliché: Heroes aren’t interesting because they’re straight arrows. Villains are fun because they’re the ‘bad boys’, the ones that can do all ...

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Boring Action

Tantz_Aerine at 12:00AM, Jan. 28, 2017



Yesterday I was looking at reviews on youtube of the last Resident Evil movie that just came out. And while different reviewers had different degrees of leniency on the movie’s below average quality, everyone was unanimous in that the action in it was a ton, and boring.

So let ...



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Hippie Van’s last-ever newspost

HippieVan at 12:00AM, Jan. 27, 2017



Hey everyone! And farewell, also.

When I started writing this newspost I went looking for the first one I ever did. It turns out it was in November of 2013 - that’s over three years of Friday newsposts! I don’t think I’ve ever kept a paying job that ...



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Chekhov's Gun

Tantz_Aerine at 12:00AM, Jan. 7, 2017



To me this is one of the most fascinating elements of storytelling. The idea behind Chekhov’s Gun is to employ parsimony in the information comprising a plot and content: If something isn’t essential to the story, just don’t include it. Little by little, it became more “if ...

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Happy Holidays from the Great White North!

HippieVan at 12:00AM, Dec. 23, 2016

I claimed in last week’s newspost that I tend to work best in a nice quiet environment. Well, I’m currently testing whether or not that’s true. As you’re reading this, I’m in the middle of the woods in a lovely cabin with a fireplace and ...

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Constructing Suspense

Tantz_Aerine at 12:00AM, Nov. 19, 2016



Everyone loves a good thriller, a titillating mystery, a tale full of twists and turns (that make sense), something that challenges you to find the answer before you’re given it at the final act.
I’m not sure how many like sitting down to construct them.

Don’t get ...




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