Dialogue

Banes at 12:00AM, Aug. 10, 2017


Last Thursday I talked a little about writing a scene, in terms of the change that happens, what the character wants, and what obstacle is in the way of achieving that want.

But what about dialogue? Eh?

One way to help define what's going on in a scene is ...




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A Drunk Duck Awards News Briefing

kawaiidaigakusei at 12:00AM, Aug. 7, 2017



The Drunk Duck Awards are still underway, there are plenty of people working on presentations for the awards and even more are signing up each day. Recent life developments have come up for our awesome presenter, Niccea, and she is unable to dedicate the same amount of time to the ...

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WRITING A SCENE

Banes at 12:00AM, Aug. 3, 2017

WRITING A SCENE


Here are some thoughts on writing that smallest unit of a story: the scene.


First off, what is a scene? What defines that little mug?

It's Change.

Something changes between the beginning and end of a scene.

Here's a way to write one if you ...











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Quackcast 65 - Men and Women in Tights - RETRO

Ozoneocean at 12:00AM, Aug. 1, 2017

LISTEN!

No new Quackcast this week so we're going retro.

Sorry guys… 334 didn't record correctly. I only discovered that while editing. Two Quackcasts we'd recorded didn't work, TWO in a row: the spare AND the current one! I don't check them right after I ...



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The Murky Middle

Banes at 12:00AM, July 27, 2017

Thursdays with Banes - The Murky Middle

A good way to put together a story is to figure out some essentials, first - Elements of Character, Plot and Theme, and Building some World and all that. We've talked about these things around here a lot, and we'll prolly continue to ...

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Constructing Your Fantasy World Rigging

Tantz_Aerine at 12:00AM, July 22, 2017



Every building needs a skeleton in place before building begins, so that the end product will be sound. It’s no different with fantasy world building: before you begin gathering and using your story’s bricks and mortar (= the research) you need to have the world’s skeleton, or rigging ...

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Reflecting on Reflection Characters

Banes at 12:00AM, July 20, 2017



Reflection Characters

When I was doing a little reading on the “Mentor” character type, I learned about something called “Reflection Characters”. It was an eye opener; I'd never heard of this before, though I could instantly see how it made sense in storytelling, and dozens of examples came to ...



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Drawing Attention #2

Ozoneocean at 12:00AM, July 14, 2017
tags: Nepath, newspost



Continuing to expand my knowledge and discover comics on The Duck that I had previously let slip by me, last week I found something amazing. A comic that seems low down in the ranking of it's genre. A comic that has only 10 Likes (including me) at time of ...

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An Attractive Fantasy

Banes at 12:00AM, July 6, 2017

There are several ways to make a series interesting. I've been working on a new one for the past few months and endeavoring to make it something people will be compelled to read (or watch, if it ends up being animated).

To hook people in, you know? How does ...

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The Drunk Duck Awards 2017 (You're Invited)

kawaiidaigakusei at 12:00AM, July 3, 2017



Voting is now open for the 2017 Drunk Duck Awards.

Drunk Duck Awards 2017 Voting Rules

Ballot will be open from July 2, 2017 until July 29th, 2017.

~One ballot per person. (Must have a valid Drunk Duck Account)

~No voting for yourself. (That means comics you work on)

~Drunk ...









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