I'm not generally a fan of ‘spoofs’ or parodies. There are a few greats of course, like Young Frankenstein, but even the well-regarded ones like the Naked Gun series back in the day aren't ones I was ever crazy about. There are some funny jokes and good performances ...

Heavy Meta
Banes at 12:00AM, Oct. 12, 2017Doing sexy artwork
Ozoneocean at 12:00AM, Oct. 6, 2017
How do you feel when creating sexy artwork or writing sexy scenes for your comic?
This topic came to my mind because of a thread MegaRdaniels started in the DD forums: “Writing Sexualized Pages in your Comic” - http://www.theduckwebcomics.com/forum/topic/177742/.
People had very different responses to ...
Character Development and a Captivating Storyline OR Stunning Graphics?
kawaiidaigakusei at 12:00AM, Sept. 25, 2017
Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.
One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...
Quackcast 340 - Reviews
Ozoneocean at 12:00AM, Sept. 19, 2017 LISTEN!
In this Drunk Duck Quackcast we chat about the importance and the process of reviews! Good ones, bad ones, why they all matter, and also why they often don't! ;)
Reviews are an interesting animal, they're a parasitic form of entertainment. They rely wholly of other forms of ...
QUACKCAST 337 - Interview with AmeliaP of Kings Club
Ozoneocean at 12:00AM, Aug. 29, 2017 LISTEN!
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...
How Much is Just Right when it Comes to Shock Value?
Tantz_Aerine at 12:00AM, Aug. 12, 2017
Having decided that shock value is needed in your comic and you must scare, disgust or generally traumatize your audience in some way in order to get the emotional reaction to serve your theme and your subject matter, how do you decide when and where to draw the line? (note ...