The Importance of a Cordial Response

kawaiidaigakusei at 12:00AM, Nov. 23, 2020



A few months back, I was playing my favorite Open-World simulation video game and I noticed I was missing one of the most expensive vehicles in my garage. To my amusement, I received a confession that my car had been replaced by a much more affordable and lackluster vehicle earlier ...

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The Struggle for Reality

Tantz_Aerine at 12:00AM, Nov. 21, 2020



What is real, really?

Can we trust our senses that what information they are giving us is objective? There are many thinkers and philosophers that posit we cannot. That as long as the messages get to our brains, it feels real even if it isn't.

If we can't ...





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Uncompressed Storytelling

Banes at 12:00AM, Nov. 5, 2020


stretchin' out them stories!

I think I first heard the phrase “uncompressed storytelling” via the great John Byrne, comic artist and writer, and man of very strong opinions. He was criticizing some other writer or comic series (I don't remember which one) about hinting at stories that wouldn't ...


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Character Design Brainstorming: The Holy Man (or Woman)

Tantz_Aerine at 12:00AM, Sept. 12, 2020



The Holy Man or Woman may be within the clergy, but that isn't necessarily the case.

They are simply the person that has found enlightenment, or self actualization, depending on how secular your story (and your approach) is.

They are the character that doesn't have all the answers ...





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When The Monster Is Too Good For Angst

Tantz_Aerine at 12:00AM, Aug. 22, 2020




There's nothing more entertaining than the angst of a monster that was once a human being. A monster that hates who he/she is, that strives to regain all the terrible loss he/she has sustained, to strive to become human again.



Or if it starts off a monster ...






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Assembling your outline

Emma_Clare at 12:00AM, Aug. 21, 2020



August is coming to an end which means the deadline for the DrunkDuck Horror Anthology of 2020 is fast approaching. When building a house it’s good to get the foundations down; for comics that means creating your outline. This applies to any story regardless of length. As you're ...

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QUACKCAST 489 - Continuity

Ozoneocean at 12:00AM, July 28, 2020

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

It's just Banes, Tantz and me today, chatting about the important topic of continuity! How do you maintain it, what continuity errors have you made, what ...



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QUACKCAST 482 - 2n Guess

Ozoneocean at 12:00AM, June 9, 2020

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

Tantz's newspost on Saturday about the problems of second guessing yourself and the issues that can arise from that was the inspiration for this week's ...



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The Means Make the Villain

Tantz_Aerine at 12:00AM, May 2, 2020



There are the mustache-twirling villains, that enjoy being evil. They're deliciously fun!

Then there are the nutjob villains. Those that are basket cases one way or the other, psychopaths or antisocial, unfettered madmen with a logic of their own that wreaks havoc upon the world. They're also very ...



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Cause and Effect Writing Exercise

Banes at 12:00AM, April 23, 2020


classic tale of cause and effect!

Our very own Pickle-Face made a forum topic on the Duck, asking people to create a basic ‘cause and effect’ statement on their comic.

The structure goes something like this: Say what happens, and then what the effect is in the story. This is ...




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