Who doesn't love a happy ending?
Eh, there are a good few people I've met that just turn their noses up at happy endings, because apparently according to their opinion, happy endings are for the weak.
But for all other normal people, a happy ending is a good ...
Happy Endings
Tantz_Aerine at 12:00AM, Oct. 3, 2020Hung, drawn and quartered - Making goals for comics
Emma_Clare at 12:00AM, Sept. 18, 2020
We are well into the second half of the year, spring is here in the southern hemisphere, whilst the autumn winds are settling in for winter in the north. With the change in seasons, what better time to get inspired and motivated than now and you know what that means ...
Character Design Brainstorm: The Man (or Woman) of the Cloth
Tantz_Aerine at 12:00AM, Aug. 29, 2020
There are many tropes and many archetypes that we use for character designs. I had a couple of years go (have I really been at it this long!?) done a series of articles on the standard character type/functionality archetypes.
I'm thinking it's high time to explore archetypes ...
Why you should write a one shot
Emma_Clare at 12:00AM, Aug. 28, 2020
The deadline to submit your pitch for the DrunkDuck horror anthology is fast approaching (31/8/2020) so what better time to talk about one shot comics than right now! Short story comics, also known as one-shots, are generally self contained stories. There aren’t as many moving parts when ...
Assembling your outline
Emma_Clare at 12:00AM, Aug. 21, 2020
August is coming to an end which means the deadline for the DrunkDuck Horror Anthology of 2020 is fast approaching. When building a house it’s good to get the foundations down; for comics that means creating your outline. This applies to any story regardless of length. As you're ...
Falling flat on your characters
Emma_Clare at 12:00AM, July 17, 2020
A three dimensional character is needed to keep the reader emotionally invested in your comic, however there are a few pitfalls creators might find themselves tripping into, causing their characters to fall flat. Here are three holes you may encounter when constructing a three dimensional character.
Not giving your characters ...
A Binary Approach to Motivation
Tantz_Aerine at 12:00AM, July 11, 2020
I've talked a lot about motivations in my articles. And how could I not? My scientific field aside, what makes us behave in certain manners or way is a question that has occupied entire schools of thought in psychology, philosophy, political science, even AI and (bio)chemistry.
There are ...
Grounding your comic with theme
Emma_Clare at 12:00AM, July 3, 2020
A narrative theme can be described as the core meaning or message behind your story. It serves to tell your audience what your story is about as well laying groundwork for its context. Establishing the core theme early can help you keep your comic grounded and focused as you begin ...
Retconing and redoing
Emma_Clare at 12:00AM, June 26, 2020
A few weeks ago, my comic partner and I finished up the second season of one of our webcomic after which we took our usual season hiatus. During this time we work out what to do in the next season, what to include and what to cut from our outline ...