Episode 186 - X-men of the galaxy wintersoldier

Sep 29, 2014

No more pre-recorded Quackcasts... Ozoneocean is BACK from Europe! For this Quackcast Banes and Ozone chat about 3 superhero films... well, more like two because BANES bloody didn't see Guardians of the Galaxy! The bastard. Anyway, Ozone and Banes have a bit of a talk about these films and give them a rating out of five. They were all good films pretty much, some better than others, Banes and Ozone talk about the things that worked best, the things that didn't work, and which films were their faves. SPOILER- the film starting with G was THE best out of the 3 by a looooong way!!!!

Episode 182 - Biggest mistakes made in starting a webcomic

Aug 14, 2014

5 likes, 5 comments

This Quackcast came about in response to an article that was supposed to be about the biggest mistakes in starting out with a webcomic, I felt it was incredibly superficial and that it was mainly focussed on someone who wanted to go straight for the “pro” side, jump right in and make it BIG right away… The trouble is that there's WAAAAAAY more to the subject than that! Hence this Quackcast on the subject. I've seen thousands of webcomics come and go over the years, most fizzle out in the first few weeks or months for a whole lot of reasons, but even the ones that have staying power still run into many issues at the beginning. Here we cover a lot of the big mistakes webcomic creators make early on. We've also got some great contributions too!

Episode 181 - Colour your world! part 2

Aug 14, 2014

4 likes, 6 comments

This is part 2 and the final of our look at advanced colouring techniques. This week we had even more heavy hitters with fantastic ability and skill weighing in on the topic of colouring. These guys can teach us a LOT! We like to do these technical Quackcast subjects to hopefully help people improve their comicing skills and it's great to have people sharing the wisdom of what they've learned while they've been making comics themselves and spreading it around to the rest of us!

Episode 180 - Colour your world! part 1

Aug 14, 2014

5 likes, 0 comments

For this week's Quackcast I asked people what colour techniques they use and BOY was I surprised by the high calibre of the responses! We had some heavy hitter contributions, people with colour skill beyond what I can conceive of, and I'm no slouch myself when it comes to colouring. We had such good contributions and the subject is so complex that that we decided to split it over two parts so we can properly discuss this very technical concept: COLOUR! Colouring is an important and advanced skill when it comes to comic art. At the most basic level you can restrict yourself to a simple palette with no shading or tones, if you want to be more advanced though there is no limit to how complex you can get. Hopefully the advice presented here can help you with your artwork!

Episode 176 - Endings, part 3

Jul 21, 2014

4 likes, 5 comments

For our FINAL part of our discussion of story endings we talk about yet MORE ending tropes, methods and styles. In a fit of towering arrogance and indefensible pomposity we even trash the mighty Shakespeare for his ending of Hamlet and Romeo and Juliet! Our contributors offered up some truly interesting perspectives on the matter or constructing story endings and we give them their due respect by reading them out in strange voices... As I've said in all of these so far: writing the end of a story is the hardest part so we hope to provide some clues on how to write a good one. Ad with that we reach the END of our exploration of ends! Next week we interview AMY and Nick from CHARBY THE VAMPIRATE!!!

Episode 173 - The Marvelous Tomorrowcast!

Jun 30, 2014

6 likes, 5 comments

In the AMAZING world of webcomics tomorrow Chromium printing presses will print out up to 6 pages an hour!!!! In all 3 colours! Black, White AND yellow!!! For your viewing pleasure comics from many different creators are all able to be viewed AT THE SAME TIME, fully updated every day on our state of the art pin-boards! Comic pages are affixed to a state of the art cork backed board with only the finest drawing pins and tacks! Well, that's not actually what we were talking about... In this DD community webcomics podcast of the future we talk about all the possibilities that will happen down the road for webcomics: the mobile space, more money for creators, the professional and amateur worlds of comic making getting closer and closer together, net neutrality, and the possible pitfalls that may befall us. We had some great contributions from some wise guys.

Episode 167 - Anatomy of a Villain

May 19, 2014

5 likes, 7 comments

Today we talk about villians! Kawaiidaigakusei made a newspost about villains that generated quite a bit of interest so Banes and I had her on to chat about them and read out some of the things our community members had to say. Kawaii can introduce the topic in her own words: I used to take the side of the cheerful, positive, and heroic protagonist in films and comics when I was much younger. As I got older, I wised up to the idea that being a protagonist is relative to biases of the storyteller. Now I rewatch those same films with a renewed perspective of what constitutes “good” and “bad”. Lately, I have been finding that more and more, I am a fan of villains. I believe the reason we are seasoned to differentiate heroes and villains at a young age is to train our super-ego about rules and societal expectations. It teaches every Goffus that they should aspire to be more like Gallant. But living a hero's lifestyle by-the-book can be as boring as vanilla. For the record, I love vanilla, it is GOOD, but it does not make it any less boring. Emulating the characteristics of a supervillain feeds our id. It just feels good to break the rules. Give villains a chance. Afterall, without a villain, there would be no need for a hero.

Episode 165 - Mecha Madness!

May 5, 2014

7 likes, 16 comments

Today Banes and I have a little talk about weaponry and mecha in webcomic- how do you come up with it? How much research do you do? Should it actually work? Is coolness the only factor to consider? How detailed do you go when you design it? how far away from reality and cartoony is appropriate? We consider most of those questions and a few more, there's a LOT to get into on a topic like this and we really only just barely scratch the surface! In my own webcomic Pinky TA I've done a LOT of research and design work to get my mecha and weaponry looking right, so this is a subject dear to me. But we all have our own opinions on this, not just in webcomics but in games, movies, anime, and manga. I would love it if people could contribute their ideas in the comments here or on the DD forum here: http://www.theduckwebcomics.com/forum/topic/176137/


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