Jan 6, 2019
Happy new year! This is the first Quackcast recorded in 2019! Pitface is back too, can you believe it? In this Quackcast we chat about Imitation, based on Amelius's newspost from last Sunday. How do you know if someone has copied your work, just been influenced by it or influenced from the same sources as you, or has actually stolen your work wholesale? And what do you DO about it? Is imitation or someone doing the same thing as your “original” idea, always a bad thing?
Topics and Show Notes
We try and answer those questions in the Quackcast, but I'll address some briefly… It can be hard to tell if someone has stolen your themes and ideas because it's often not much different to influence or drawing from the same sources of inspiration. Either was it's not always a bad thing, actually it can be really useful! For one thing it's quite flattering that someone has liked your work enough to follow the same path. Aside from that, contacting them and teaming up can make it easier to sell your work to people because now there are more versions of the same thing, you can even attract their fans (and they yours), it's the same reason different banks and things are always clustered together.
But when a person straight out steals your art or your whole comic and slaps their name on it, that can be awful! Stolen art is akin to the phenomena of “stolen valour”, where civilians dress as veteran soldiers and wear medals they didn't earn. They do it because they crave the reverence and appreciation of the public without having to put in the work, time and sacrifice to have earned it. People imagine that art thieves just do it for the money, but that's not often the case. All they want is the “fame”. In cases like that you have to approach the administrator of the website and get it taken down. Don't confront them directly.
Check out Amelius's newspost for a lot more info on the subject!
This week our theme from Gunwallace is Scarred Eden. A million futuristic laser violins play a symphony of light and sound, weaving the landscapes of our dreams against the awesomely huge backdrop of a swirling, purple, star filled nebula…
Topics and shownotes
Only for Patrons who donate $5 or more, here:
Run Stop Go - https://www.theduckwebcomics.com/news/2019/jan/01/featured-comic-run-stop-go/
Amelius newspost on Imitation in comics - https://www.theduckwebcomics.com/news/2018/dec/30/imitation-flavor/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Scarred Eden - https://www.theduckwebcomics.com/Scarred_Eden/, by Damehelsing, rated M
Jun 18, 2018
ALL the tropes!!!! Based on Emma Clare's newspost, tropes are damn useful but they can also be your undoing if you handle them badly. Tropes are shortcuts to meanings, scenes, procedures or jokes that take too long to set up in their own right. You can use them like prefabricated parts to build your story, Lego if you will. You really should know how to use them correctly though. If it's for jokes, then work on them and expand on them, if it's for more serious stuff then you should know WHERE those tropes come from so you use them correctly. We chat about tropes, boob-slips, Doki Doki, Baka and Test, Kung Fury, Satan Ninja 198X, and Vaporwave among other things. Gunwallace gave us a lovely theme to Yasu no Monogatari this week: Floating out on a blue river of dreams into an echoing crystal cave illuminated by thousands of refracted glittering lights, traveling on your way further underground, deeper and deeper to more exciting and mysterious sites.
Jul 18, 2016
For THIS particular DD Quackcast we were inspired by clever and incisive newsposts made by Pitface and Kawaii. Kawaii made a great post about the idea of going for your dreams before it's too late, using the Paradise Falls trip from the movie UP as an analogy: the poor old guy and his wife never got to go there together because real life kept on getting in the way, eating into their savings… Sometimes you just have to let things slide a little and take a risk or you never will reach that dream. Pit's post was about always moving forward, and again; not just getting stuck in the rut of routine and the mundane. You don't just want to march forward onto the grey twilight of your life having been stuck doing and knowing the same things. Don't waste your free time solely on entertainments, arguments, and diversions, rather you should take time to work on something- to work TOWARDS something every day… and maybe that will help you achieve your dream? It could be as simple as working on a webcomic, each page brings you closer to the end of the story and producing something you can be proud of and maybe even marketable! little bits of exercise every day will help you work towards that figure you want… Studying or reading on your favourite subject will eventually make you a master of it, and then maybe you can even write your own book on it? Don't just consume for diversion, consume with the intent to create and advance yourself! Use your time wisely. Gunwallace's theme for Mailbox Rocketship is quirky, techno, funny and futuristic! It also features some familiar voices!
Nov 3, 2014
We find our heroes STILL stuck far beneath the soaring spires of the Drunk Duck Gothic palace of doom, down deep in the dank, dark, dusty catacombs, their way lit by the guttering orange light of stinking flaming torches... As the quaking Banes and Ozoneocean explore the bone strewn crypts of the abandoned webcomic ossuary they're frequently visited by the terrifying spectres of those very webcomics, eager to commune with living souls once more in the hope of experiencing the joys of an active audience again. Our many contributors helped introduce us to these abandoned webcomics and we hope you'll give them another look too!
Mar 25, 2013
In Quackcast 118 Banes and I approach the subject of Photoshop, attempting to give a quick intro to the dark, mysterious, primordial creator god of webcomics... in our own rambling way, well in MY own rambling way since I'm the on bumbling through pretending to know what I'm talking about while Banes asks sensible questions to prod me along onto the correct lines again. We chat about layers, setting stuff to "multiply" and what that means, mention short-cuts, pallets etc. One of the conclusions we come to is that good old Photoshop is such a gigantic behemoth that as a webcomic artist you don't really need it anyway since it's massive overkill and there are many specialised art programs that are more streamlined and more clearly focussed on the art skills you need, BUT if you really MUST have a pro photo-editing tool like Photoshop hopefully this gives you at least some brief info on it- as much as you can without screen-shots and stuff. :)