Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.
One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...
Character Development and a Captivating Storyline OR Stunning Graphics?
kawaiidaigakusei at 12:00AM, Sept. 25, 2017The Power of Comments
Tantz_Aerine at 12:00AM, Sept. 23, 2017
Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.
But in the age of the internet and webcomics, where comics are updated page by page ...
Characters’ Pets (and Why They’re Occasionally Annoying)
Tantz_Aerine at 12:00AM, Sept. 16, 2017
A pet is wonderful to have in your life- they will usually love you unconditionally and give you moments of solace with their antics. They become a member of the family, they have personalities that make them unique across all other pets you will ever have and across species. You ...
Designing your Characters
Tantz_Aerine at 12:00AM, Sept. 9, 2017
So you have your kick ass story ready, you’ve researched your world well and feel comfortable in it, and you have an awesome set of personalities to equip your characters that will propagate your story (or complement it if the plot is story driven).
The only thing left to ...
Single pages, larger issues and archive panic
Banes at 12:00AM, Sept. 7, 2017
SINGLE PAGES vs. The GREATER WHOLE
I'm at a nice place in my webcomic right now. Well, it's nice as the writer, at least.
The characters have a nice history now, with some adventures behind them, some established relationships, and a stable of supporting characters who can be ...
Wardrobe Is a Tell
Tantz_Aerine at 12:00AM, Sept. 2, 2017
They say that the best and most important elements in visual arts, from movies to comics, are done well when the audience doesn’t quite notice them. And that is definitely true- research and plot development and world building are some of them about which I’ve already talked about ...
QUACKCAST 337 - Interview with AmeliaP of Kings Club
Ozoneocean at 12:00AM, Aug. 29, 2017 LISTEN!
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...
The Ripple Effects of Forum Discussions
kawaiidaigakusei at 12:00AM, Aug. 28, 2017
I check the DD forums pretty often even when I feel more in the mood to be a lurker than say anything. I might even check the forums at the same rate that I check hs my email.
A long time ago, I thought the forums were reserved for people ...