Talking is Action Too

Tantz_Aerine at 12:00AM, Oct. 28, 2017



Often in making webcomics, creators may try to have more action than discourse, as it tends to make the comic more visually interesting and give opportunities to avoid ‘talking head’ scenes.

However, I think that sort of conundrum is a potential trap that might prevent creators from truly making use ...



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How the Dominoes Fall - Tragedy

Tantz_Aerine at 12:00AM, Oct. 7, 2017



I have made comics’ storylines both ways- flying by the seat of my pants and meticulously scripting everything. So I feel I’m in a position to say that while both methods are valid and extremely fun, the latter one has one advantage over the former: it can make the ...

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That Damn Amnesia

Tantz_Aerine at 12:00AM, Sept. 30, 2017



Amnesia is a very frequently used plot device in narrative works, especially in genres like romance or mystery or melodrama. It’s a perfect way to achieve either of the following (or all):
(a) Draw out a story that should have wrapped up already
(b) Reuse a character’s ‘naïve ...



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Character Development and a Captivating Storyline OR Stunning Graphics?

kawaiidaigakusei at 12:00AM, Sept. 25, 2017


Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.

One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...


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The Power of Comments

Tantz_Aerine at 12:00AM, Sept. 23, 2017



Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.

But in the age of the internet and webcomics, where comics are updated page by page ...



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Objectification

Ozoneocean at 12:00AM, Sept. 22, 2017



This is mainly an issue with female characters…
But what IS objectification?
Objectification is when you rob a character of traits that make them human and turn them into something closer to an object.

One common view, that I feel is in error, is that characters are objectified by how ...





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Characters’ Pets (and Why They’re Occasionally Annoying)

Tantz_Aerine at 12:00AM, Sept. 16, 2017




A pet is wonderful to have in your life- they will usually love you unconditionally and give you moments of solace with their antics. They become a member of the family, they have personalities that make them unique across all other pets you will ever have and across species. You ...


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Drawing Attention #6

Ozoneocean at 12:00AM, Sept. 15, 2017



This week is almost a continuation of #5 where I spoke about Holon and it's creator Abt_Nihil. This week I'm drawing your attention to an issue that you may be able to help with.

One of the comics that Abt_Nihil administrates is the popular community project Heroes Alliance ...



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Designing your Characters

Tantz_Aerine at 12:00AM, Sept. 9, 2017




So you have your kick ass story ready, you’ve researched your world well and feel comfortable in it, and you have an awesome set of personalities to equip your characters that will propagate your story (or complement it if the plot is story driven).

The only thing left to ...




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Single pages, larger issues and archive panic

Banes at 12:00AM, Sept. 7, 2017


SINGLE PAGES vs. The GREATER WHOLE

I'm at a nice place in my webcomic right now. Well, it's nice as the writer, at least.
The characters have a nice history now, with some adventures behind them, some established relationships, and a stable of supporting characters who can be ...



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