Often in making webcomics, creators may try to have more action than discourse, as it tends to make the comic more visually interesting and give opportunities to avoid ‘talking head’ scenes.
However, I think that sort of conundrum is a potential trap that might prevent creators from truly making use ...

Talking is Action Too
Tantz_Aerine at 12:00AM, Oct. 28, 2017How the Dominoes Fall - Tragedy
Tantz_Aerine at 12:00AM, Oct. 7, 2017
I have made comics’ storylines both ways- flying by the seat of my pants and meticulously scripting everything. So I feel I’m in a position to say that while both methods are valid and extremely fun, the latter one has one advantage over the former: it can make the ...
That Damn Amnesia
Tantz_Aerine at 12:00AM, Sept. 30, 2017
Amnesia is a very frequently used plot device in narrative works, especially in genres like romance or mystery or melodrama. It’s a perfect way to achieve either of the following (or all):
(a) Draw out a story that should have wrapped up already
(b) Reuse a character’s ‘naïve ...
Character Development and a Captivating Storyline OR Stunning Graphics?
kawaiidaigakusei at 12:00AM, Sept. 25, 2017
Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.
One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...
The Power of Comments
Tantz_Aerine at 12:00AM, Sept. 23, 2017
Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.
But in the age of the internet and webcomics, where comics are updated page by page ...
Characters’ Pets (and Why They’re Occasionally Annoying)
Tantz_Aerine at 12:00AM, Sept. 16, 2017
A pet is wonderful to have in your life- they will usually love you unconditionally and give you moments of solace with their antics. They become a member of the family, they have personalities that make them unique across all other pets you will ever have and across species. You ...
Designing your Characters
Tantz_Aerine at 12:00AM, Sept. 9, 2017
So you have your kick ass story ready, you’ve researched your world well and feel comfortable in it, and you have an awesome set of personalities to equip your characters that will propagate your story (or complement it if the plot is story driven).
The only thing left to ...
Single pages, larger issues and archive panic
Banes at 12:00AM, Sept. 7, 2017
SINGLE PAGES vs. The GREATER WHOLE
I'm at a nice place in my webcomic right now. Well, it's nice as the writer, at least.
The characters have a nice history now, with some adventures behind them, some established relationships, and a stable of supporting characters who can be ...